I'm still workin' on my Snake's game
I think out that I want to jump to Slick library and, by the way, I have new game's loop
My next goal is to make the snake to move in constant time from A to B (let's say that length from A to B is 20 pixels), but player needs to see the snake actually moving pixel by pixel. It's like smooth-moving! SPEED
is contant of snake's speed. I need to somehow implement it all... old snake, Slick and/or new loop. Any ideas? Examples, links to tutorials, anything? I know that we can figure it out!