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  Java MMORPG Engine: Mojagine  (Read 3704 times)
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Offline willis

Junior Newbie





« Posted 2011-04-12 02:52:02 »

Update! Made a blog!!



MOJAGINE

BLOG!

Hey guys, Im currently working on a Java MMORPG engine, called Mojagine. It means: Multiplayer Online JAva Game Engine
No, I know the following line may cause a rant or so, but I have never made a graphical RPG in java. Really I have only made the following in java:
A chat program
A two player sidescroller
A one player asteroids like game
And my biggest project ever...
A text MUD!
 
Now, I understand networking, and I have a tile engine worked out, a server, a client that reads the engine, with a chat "box (really just text overlays in the corner.)" and also the players image of course (and the viewing of other players.)
As of now, there are no player saves, inside the folder, instead players are saved inside the server program, so that gives us a problem, that if the server is reset, all players lose their saves.  So as of now, I'm working out a system of text files to store that info (trying to make this an easy to use engine for newbies, like Eclipse or XtremeWorlds. No MySQL...)  But now for my biggest problem (dont laugh!!!)
I need to make monsters... Well my current plan is to create monster objects, with a folder for them, and the monster "objects" would act as a mobile tile, and could then be placed in the map editor.  Also Items. Items should be fairly easy, but its adding them so the player may equip the items.

So to sum it all up, I know my stuff for server shit, but suck with client side shit.  Really what I am asking for is if someone would like to join me, and work on the client side stuff.

So far not the prettiest engine, but I have the hard stuff down...


BLOG!

Thanks,
Willis.
Offline Gudradain
« Reply #1 - Posted 2011-04-12 03:16:48 »

Is it a MMO engine or just a multiplayer engine?
Offline teletubo
« League of Dukes »

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Medals: 48
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« Reply #2 - Posted 2011-04-12 05:59:00 »

I know my stuff for server shit, but suck with client side shit.  Really what I am asking for is if someone would like to join me

I'm sorry but this is not really the best way to describe your knowledge and market yourself as a teammate (or a project manager).

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Offline willis

Junior Newbie





« Reply #3 - Posted 2011-04-12 13:13:38 »

Yeah... I wrote this for a website I am more prominent in, as they know what I can actually do.  I just copied and pasted over here.
Offline gouessej
« Reply #4 - Posted 2011-04-12 13:23:10 »

Rather use JCRPG.

Offline ReBirth
« Reply #5 - Posted 2011-04-12 13:28:28 »

It would be better if there are more descriptions about it, screen shot, how it work etc since you have a blog to write long post.

Offline willis

Junior Newbie





« Reply #6 - Posted 2011-04-12 23:19:09 »

It would be better if there are more descriptions about it, screen shot, how it work etc since you have a blog to write long post.

Its not developed enough for that. You want to see a screenshot of a player standing on a grassy block?
Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #7 - Posted 2011-04-13 00:14:37 »

Yes please.

Kev

Offline willis

Junior Newbie





« Reply #8 - Posted 2011-04-13 00:39:40 »



Happy?
Offline Mike

JGO Ninja


Medals: 71
Projects: 1
Exp: 5 years


Java guru wanabee


« Reply #9 - Posted 2011-04-13 09:19:02 »

Happy?

Very :-D

Mike

My current game, Minecraft meets Farmville and goes online Smiley
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Offline ReBirth
« Reply #10 - Posted 2011-04-14 15:01:55 »

That gives a glance about how it look Smiley

Offline willis

Junior Newbie





« Reply #11 - Posted 2011-04-16 02:25:13 »

Yeah... Still working on it. Just got back from a 3 day camping trip, so I didnt get much done (although I did ask my teammate to work on some codes, which he didn't  Roll Eyes...
Offline generateui

Junior Newbie





« Reply #12 - Posted 2011-04-26 20:25:49 »

Is it for RPG's or not?
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