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  A complete 3d API for plotting surfaces, scatters, etc  (Read 1632 times)
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Offline martin

Senior Newbie





« Posted 2011-04-10 14:58:36 »

Hi all,
First time I see this forum, and I guess it's worth sharing a project with all of you Smiley
http://code.google.com/p/jzy3d/
Cheers,
Martin
Offline tberthel
« Reply #1 - Posted 2011-04-10 17:12:43 »

Cool, but not really game related.

Offline martin

Senior Newbie





« Reply #2 - Posted 2011-04-19 12:51:38 »

Mm, I thought it was for graphics, but you're right, we're not on java-graphics.org Smiley
Cheers,
Martin
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Offline gouessej
« Reply #3 - Posted 2011-04-19 13:25:26 »

jzy3d is an excellent library, it is already used in commercial products. It uses JOGL as a Java binding for OpenGL. It is quite complete and it is not very complicated to use. I hope it will go further in graph rendering and 2D/3D mixing.

Offline martin

Senior Newbie





« Reply #4 - Posted 2011-06-08 00:16:12 »

jzy3d is an excellent library, it is already used in commercial products. It uses JOGL as a Java binding for OpenGL. It is quite complete and it is not very complicated to use. I hope it will go further in graph rendering and 2D/3D mixing.

Thanks for your support! Yes Jzy3d goes further with great new features still under development. Feel free to follow http://twitter.com/#!/jzy3d to get notified on new features.
Cheers,
Martin
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