Fishing pole is still in the shops - gombard I think.
Stores don't change what they have.
I'll check into the on screen cursors things. Thanks for the feedback. You're the first person I know of that uses the "Center" cursors mode.

Kev
I found I didn't like the center, I am using the "right" cursor mode right now.
I must say one of my most personal favorite feature is the fact that when I am at work I can play on my phone, but when I go home. I can play on my computer(shared saved)
I am always having issues trying to get internet connectivity things to work well. This seems to work perfect. Could you by chance when you have some free "tutorial writing" time, is to maybe make a little tutorial or SCCE(short compileable code example) that utilizes the set/get you are using for your saves? if its not too much trouble, or perhaps a link to something close to your method? HTTP post/get? mysql direct access?
edit: I found the fishing pole, at the city you said
I could have swore it used to be in the newbie starting town
edit 2x:
You said that I am the first person to use the center thing that you know of.
Have you ever considered adding some sort of anonymous basic logging of functions used.
i.e.
That sends in data whenever they save.
how many players use keyboard vs point and click
which control, left/center/right do they use.
Probably the best statistic to look at, look at all the saves there are of the game. Look at the highest point(level/area) they reach before it seems they stop playing(for more then a week or more?) Then focus on adding more content/quests/faster level or something to that area.
I personally feel it slows down a lot around lvl 6 or 7.
Like there should be a quest from main town that has you go to another town, to "suggest/guide"(aka force) the player to explore more.
ingame statistics would be neat too.
how many monsters of each type slayed.
how many bosses you killed.
how many times died.
total money ever earned, highest money at one point, items sold, gold found vs sales
how many times did you reach the end of the dungeon(is it always 7 levels deep?)
I know a lot of people love mini achievements, which could tie into those statistics and other areas.