New release uploaded, theres quite a lot of changes:
20/4/2011
- More dungeons decorations
- Monsters that shoot back
- Make Zen have an effect
- Add critical hits
- Make Rage have an effect
- Add mighty smash!
- Refactor resources to allow for many more characters
- Add support for overland maps
- Trigger zen correctly on waiting
- Add standalone application support for TouchAPI
- Add gold display
- Turn cursors off in applet
- Add overland separation
- Update data tool to show icon correctly
- Add leather armor, helmet, gloves and helmet
- Add ruby, statue, more items etc
- Saving online and shared games
- Monsters that run away
- Monsters that wander and have fixed search ranges
- Map needs to be relative to position
10/4/2011
- Make back button work correctly in android
- Support Escape as back button in applet
- Add cursor control support (still need mouse for some stuff though)
- On screen cursors
- Rage and Zen for warriors and achers
- Rage goes up as more hits are made
- Zen goes up as you stand still
- Shops working
- Handle death correctly
- Update Rules document
- Can you put a marker on your map when you discover where the stairs down is?
- Disable skip turn in mini-map etc. Only needed on main screen
- Experience bar should til next level rather than % of total
- Better more interactive title screen
- Make buttons for character type selection more obvious
- Details on character type when selecting them
- Items only present for certain characters
- Fix rotation of snakes bug on iOS/Android
- Scroll or view around mode (by holding character and dragging)
As always I'd appreciate any feedback, game play, feel, graphics, bugs etc

Many thanks for the support so far!
Kev