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  WIP: SpringCombat  (Read 8423 times)
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Offline ra4king

JGO Kernel


Medals: 346
Projects: 3
Exp: 5 years


I'm the King!


« Reply #30 - Posted 2011-05-20 19:41:42 »

Use Nimbus Look and Feel Cheesy
1  
UIManager.setLookAndFeel("com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel");

Offline krasse
« Reply #31 - Posted 2011-05-20 20:17:42 »

Use Nimbus Look and Feel Cheesy
1  
UIManager.setLookAndFeel("com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel");


I tried that once and it looks a lot better Smiley
I also remember that I had some crashes back then and I blamed Nimbus for it and switched back Wink

Nimbus is very good for Java and Swing unless select is broken.

Offline ra4king

JGO Kernel


Medals: 346
Projects: 3
Exp: 5 years


I'm the King!


« Reply #32 - Posted 2011-05-20 20:21:40 »

What's awesome is that they are finally bringing Nimbus in the javax.swing.plaf package for Java 7. What sucks is, even though there was a debate about it, they are not making it the default LF Sad

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline krasse
« Reply #33 - Posted 2011-05-26 15:00:12 »

I have made a nice little Ramming Test Video Smiley

Offline ra4king

JGO Kernel


Medals: 346
Projects: 3
Exp: 5 years


I'm the King!


« Reply #34 - Posted 2011-05-26 17:04:12 »

That is pretty amazing!! Good job and good luck! Smiley

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #35 - Posted 2011-05-26 18:23:05 »

Ha, looks very cool! I want to play this game now. Smiley

See my work:
OTC Software
Offline krasse
« Reply #36 - Posted 2011-05-26 19:07:40 »

Thanks for the encouragement Smiley

Next step is to generate textures for the ships.

Offline krasse
« Reply #37 - Posted 2011-05-28 09:31:21 »

Added another video about ship hull textures
ra4king: I used Nimbus this time Wink

Here is also a video that demonstrates how the basic texture is made procedurally. I am using my own node system for this but it can be made with any procedural texture system (Blender, Genetica, POV-Ray etc).

Offline krasse
« Reply #38 - Posted 2011-06-08 12:30:18 »

Added some fire particles that make the ship hull and rocket engines burn when damaged Smiley

Short demo video:
http://www.youtube.com/watch?v=JsaBI97cPGg

Offline krasse
« Reply #39 - Posted 2011-06-10 13:22:43 »

Added some better backgrounds and dirt particles. Here are some screenshots:







Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline ra4king

JGO Kernel


Medals: 346
Projects: 3
Exp: 5 years


I'm the King!


« Reply #40 - Posted 2011-06-10 20:56:54 »

Wow! Great job! Keep up the amazing work Smiley

Offline krasse
« Reply #41 - Posted 2011-06-11 00:02:21 »

Wow! Great job! Keep up the amazing work Smiley

Thanks! I will probably have something playable soon and not just spam with videos and screenshots Smiley

Offline krasse
« Reply #42 - Posted 2011-06-29 13:55:30 »

The spam continues Wink
Here is a new video that shows a little bit of how the ship configuration will work and a battle:

Ship configuration and battle video

The idea of the actual game is becoming a bit more clear now as well.

You are supposed to gather "resource points" that can be used to configure your ship with modules such as:
* Thrusters (automatically placed depending on function: forward, backward, strafe, turn)
* Weapons and ammunition storage
* Energy (required for self repair, shields, and some weapons)
* Repair system
* Shields
* Radar, map and "enemy prediction software" for turrets

Most of the modules are physical and are placed on the ship as physical components that can be destroyed. There is then a tactical/puzzle element to protect the vital parts with both hull and shields.
There is no cost to reconfigure the ship, no loss in selling parts such as weapons. You can have as many ship blueprints you like and are encouraged to build different sorts of ships like fast rammers, fighters, bombers and large but slow cruisers.

Offline ra4king

JGO Kernel


Medals: 346
Projects: 3
Exp: 5 years


I'm the King!


« Reply #43 - Posted 2011-06-29 14:14:44 »

Amazing!! Can't wait to try it Smiley

Offline kappa
« League of Dukes »

JGO Kernel


Medals: 77
Projects: 15


★★★★★


« Reply #44 - Posted 2011-07-20 11:20:32 »

oh nice, this game look pretty cool, can't wait to try something playable.
Offline gouessej
« Reply #45 - Posted 2011-07-20 14:59:46 »

Nice job. Thumb up on Youtube  Grin

Offline krasse
« Reply #46 - Posted 2011-07-20 22:03:34 »

Nice job. Thumb up on Youtube  Grin

Merci!
I am currently busy with my compulsive reactive music crazyness and will continue with this soon Smiley

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