This is the official java-gaming.org thread for 8BitOoze. The latest news and updates will be posted in this thread and this post edited accordingly. 8BitOoze is a bat and ball style game written in the java programming language. It's graphics are vector based like early 8-bit machines. The source code to the game is open sourced and available to download from the web site. Feel free to post any comments or problems you have in this thread as I'm always open to feedback.
RC3 has been released and is available on the games official web site.
*ADDED: highscore system similar to 8bit machines at the time(highscores get erased when machine is reset)
*FIXED: Server now sends the correct charset in the http header instead of relying in the html
*FIXED: Server now sends expires header
*FIXED: Server now sends cache control header
*ADDED: Sound Effect(s)
*ADDED: Sound Effect Toggle Key
*ADDED: Frames Per Second Counter