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  JOGL Tutorials  (Read 1817 times)
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Offline ste3e

Senior Newbie

« Posted 2011-02-20 22:03:45 »

Hi community. Here are a series of tutorials I created while figuring stuff out. They include:
keyboard/mouse polling
FPS implemented using matrix
VBO including a Blender 2.5 exporter and parser to read the .txt data into VBOs
shader setup GLSL
texturing via the shader
multi-texturing and vertexAttribs to hand tangents and bitangents to the shader.

The Blender script also exports tangents and bitangents.

The link is
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