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  Minor drawing question  (Read 805 times)
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Offline madeinsoviets

Senior Newbie





« Posted 2011-01-24 13:36:57 »

Guys, i just cannot get it...
If gl_Vertex is deprecated in #version 130, how i can draw?
so, i need to draw VBO with indices as usual (glVertexPointer(3, GL_FLOAT, 0, 0)) and if i need to transfere vertex in shader i need to use vertex attributes, right?
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