I'm neither illiterate nor did I at any point say that all you were doing was asking for MMO help. I addressed both questions you asked: "I am looking to assemble a small team" and "as to the best way to do the logic and card effects I'm stuck" (I am pretty positive you edited this message, and it used to be more vague). My response to the first question was not explicit, I suppose, but me saying that I hate Yu-Gi-Oh was the answer for me. To be more explicit: I'm not interested in helping. As for the second question, my response was to tell you to have more precision in your question asking. Looks like you've addressed that, although not yet well enough.
Ok, look, if nobody on these forums actually looks at these posts, would somebody tell me where I SHOULD post this?
Because I see pokemon projects made with RPGXP all over the place, and those seem to get a lot of volunteers...
(the sooner the above question is answered the sooner I'll get out of here)
No. No. No. You're just going to irritate people doing this. Don't do this. Don't. People will respond if they want. You posting 4 times in less than 2 hours (one post, which was specifically a bump post, only 9 minutes after the previous one!) is not going to make anybody else want to work with you.
So. In response to those 4 posts.
Yes, I'd recommend going somewhere else to get help. Almost all regular posters on this site are at least in college, most have graduated and work professionally. That means I doubt anyone here is a big fan of Yu-Gi-Oh. More importantly, what is our incentive to work with you? No offense meant, but you're clearly inexperienced – both being a high school student and in the fact that you need help designing the hierarchy for a card game – so what's the reason for me to join a project that isn't even started, other than a "rough outline?" If I wanted to spend my minimal free time programming a Yu-Gi-Oh game, why wouldn't I just do it myself?
I don't want to scare you away from JGO, mind you. Whether or not you can find people to help, I encourage you to stay and ask for help on implementation questions. As I already mentioned, there are a lot of experienced and smart people in this forum who like to help. So, ask your question about card effects (in another post in another section of the forum) and we'll answer.
PS - MMO does not mean RPG, as you seem to have thought I meant from your new topic title. MMO means Massively Multiplayer Online, which is what I took your game to be.