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  Ricochet - An Android puzzle game  (Read 2751 times)
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Offline newera31
« Posted 2011-01-01 05:15:26 »

This is my first Android game, I have been working on it in my spare time since May 2010.

I plan to release a lite version (with ads) and a full version which includes a level editor.

Click here (Android APK: http://goo.gl/ZHUvJ ) for the beta release of the lite version. It currently only supports devices with a resolution of 480x800 or higher.

I did all the programming and graphics (please excuse the programmer art).

Feedback is welcomed.


Screenshots:

Main menu


In game


Thank you,

Tony Sparks
Offline newera31
« Reply #1 - Posted 2011-01-04 04:38:06 »

I finally published a lite version of my game to the Android Market, you can find it here: http://www.androidblip.com/android-games/ricochet-lite-105516.html

I fixed the resolution bug and it now supports all resolutions. 

Thank you,

Tony
Offline princec

JGO Kernel


Medals: 284
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2011-01-04 11:49:15 »

I wouldn't call it Ricochet if I were you, that's trademarked by Reflexive Entertainment.

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 12


Game Engineer


« Reply #3 - Posted 2011-01-04 19:32:28 »

Call it Angry Blocks instead.

Smiley

See my work:
OTC Software
Offline TheAnalogKid

JGO Coder


Projects: 3



« Reply #4 - Posted 2011-01-04 21:13:39 »

Or put the word zombie in it to continue this stupid trend in the Apple app store.

Offline avm1979
« Reply #5 - Posted 2011-01-04 22:23:25 »

Angry Zombie Blocks?

I think we might have something here.

Offline newera31
« Reply #6 - Posted 2011-01-05 02:01:40 »

Good to know, thank you princec.

Has anyone tried it out? If so what device? Was it fun?

Thanks you,

Tony
Offline TheAnalogKid

JGO Coder


Projects: 3



« Reply #7 - Posted 2011-01-05 19:28:28 »

I only have a normal cell.

Offline Captain Awesome

Junior Member


Medals: 2


Hi


« Reply #8 - Posted 2011-01-05 23:25:13 »

Good to know, thank you princec.

Has anyone tried it out? If so what device? Was it fun?

Thanks you,

Tony
Angry Zombie Blocks ftw
I tried it, ran very smooth on my galaxy s Smiley
It was pretty funny as well, an awesome time-killer.
Although I would like the ball to fly in the opposite direction of where my finger is, it seems more natural to me that way :p
Offline newera31
« Reply #9 - Posted 2011-01-06 03:57:25 »

Thanks Captain Awesome for the feedback!

What's interesting is I used JBox2d for the physics which seems to hold up OK.  I did have to go into the source and cache some values to improve performance.  I too have a Galaxy S phone and a couple of my friends have a Droid Incredible and Droid 2/X which all seem to run fine.  I'm interested in how it runs on lower end devices.  Some peoples comments mention it crashes -- which I can't reproduce on the emulator.  I'm guessing it's some sort of ClassNotFound/Method type of exception.  I'm thinking of catching any crashes and sending them to my server to analyze the exceptions.

Quote
Although I would like the ball to fly in the opposite direction of where my finger is, it seems more natural to me that way :p
Interesting, I'll have to test that out!  Maybe I'll include that in the options.  Thanks!
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