Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (683)
Games in Android Showcase (196)
games submitted by our members
Games in WIP (750)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Joystick Axis Value Not Read by JInput Until It Is Moved At Least Once!?  (Read 2126 times)
0 Members and 1 Guest are viewing this topic.
Offline honeybadger

Junior Newbie





« Posted 2010-12-09 13:47:33 »

Hi guys,

Hope someone can help me out here...

I'm using a joystick to read the user input. The code looks something like this:

------

myValue = myJoystick.getAxisValue(0); //Where 0 is the axis id of the analog stick

------

The problem is, by default, "myValue" is always equals to "-1".

It is only when I move the stick AT LEAST ONCE will "myValue" reflect the true value of the controller axis.

Can anyone please tell me how I could get "myValue" to reflect the true axis value right from the start?

Thanks very much guys. Greatly appreciate your help!

PS:

I use the Controller class from "org.lwjgl.input.Controller"
Offline endolf

JGO Coder


Medals: 7
Exp: 15 years


Current project release date: sometime in 3003


« Reply #1 - Posted 2010-12-09 14:05:30 »

Hi

You could try searching the forums, here is my response from where it has been reported before.

Endolf

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
orrenravid (133 views)
2016-07-16 03:57:23

theagentd (201 views)
2016-07-11 14:28:54

Hydroque (284 views)
2016-07-06 05:56:57

Hydroque (430 views)
2016-07-03 08:52:54

GrandCastle (317 views)
2016-07-01 09:13:47

GrandCastle (312 views)
2016-07-01 09:09:45

CopyableCougar4 (367 views)
2016-06-25 16:56:52

Hydroque (356 views)
2016-06-22 02:17:53

SwampChicken (327 views)
2016-06-20 13:22:57

SwampChicken (279 views)
2016-06-20 13:22:49
Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42

FPS Camera Tutorial
by Hydroque
2016-05-22 05:40:58

Website offering 3D Models specifically for games for free
by vusman
2016-05-18 17:23:09

Website offering 3D Models specifically for games for free
by vusman
2016-05-09 08:50:56

Website offering 3D Models specifically for games for free
by vusman
2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!