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  Joystick Axis Value Not Read by JInput Until It Is Moved At Least Once!?  (Read 1183 times)
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Offline honeybadger

Junior Newbie





« Posted 2010-12-09 14:47:33 »

Hi guys,

Hope someone can help me out here...

I'm using a joystick to read the user input. The code looks something like this:

------

myValue = myJoystick.getAxisValue(0); //Where 0 is the axis id of the analog stick

------

The problem is, by default, "myValue" is always equals to "-1".

It is only when I move the stick AT LEAST ONCE will "myValue" reflect the true value of the controller axis.

Can anyone please tell me how I could get "myValue" to reflect the true axis value right from the start?

Thanks very much guys. Greatly appreciate your help!

PS:

I use the Controller class from "org.lwjgl.input.Controller"
Offline endolf
« League of Dukes »

JGO Coder


Medals: 4
Projects: 1


Current project release date: sometime in 3003


« Reply #1 - Posted 2010-12-09 15:05:30 »

Hi

You could try searching the forums, here is my response from where it has been reported before.

Endolf

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