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  2004 JDC: (208) Professional Java Game Development  (Read 2210 times)
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Offline thinker

Senior Newbie




null


« Posted 2003-10-22 01:30:46 »

See link: http://www.cmpevents.com/GDx/a.asp?option=C&V=11&SessID=2091

"Description: This tutorial is an introduction to the newly release Gaming APIs from Sun Microsystems. Topics include 3D Graphics, High perfomance audio as well as a number of critical techniques relating to performance and platform compatibility."

Shawn, can you explain what "newly released Gaming APIs from Sun" you will be going over in this tutorial?

....
thinker
Offline shawnkendall

Senior Devvie





« Reply #1 - Posted 2003-10-27 16:33:18 »

Very briefly,  this is a 'companion" tutorial for our text releasing at GDC covering every aspect of using Java for game programming that we could fit in.

I will be more specific in later post, but  "newly released Gaming APIs from Sun" you will be going over" is JOGL, JOAL, Jinput and the networking marshalling API if it's adopted by then.  

Beyond this, we will cover GC/JVM and JNI topics.

Shawn Kendall
Cosmic Interactive, LLC
http://www.facebook.com/BermudaDash
Offline thinker

Senior Newbie




null


« Reply #2 - Posted 2003-10-27 17:56:41 »

Quote
Very briefly,  this is a 'companion" tutorial for our text releasing at GDC


By "text releasing" do you mean a book? If so, do you have an ISBN for it yet?

Quote
I will be more specific in later post, but  "newly released Gaming APIs from Sun" you will be going over" is JOGL, JOAL, Jinput and the networking marshalling API if it's adopted by then.


OK, i guess i just don't consider enabling technologies like JOGL and JOAL as Gaming API's. But the tutorial sounds interesting enough to attend.

What "networking marshalling API" are you refering to?


....
thinker
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Offline shawnkendall

Senior Devvie





« Reply #3 - Posted 2003-10-27 23:50:24 »

We consider the Java Gaming Tech groups APIs sitting at the same place as DirectX in terms of enabling.  DirectX is USUALLY promoted as a gaming technology, though not exclusively.
The ISBN is 1584503262, although the Amazon page has very little info since it's still quite a while until print.

Shawn Kendall
Cosmic Interactive, LLC
http://www.facebook.com/BermudaDash
Offline thinker

Senior Newbie




null


« Reply #4 - Posted 2003-10-28 14:11:34 »

What "networking marshalling API" are you refering to?  Any webpage with info? Thanks for the ISBN.

....
thinker
Offline Jeff

JGO Coder




Got any cats?


« Reply #5 - Posted 2003-10-30 01:35:47 »

Shawn is referring to an API that I developed in conjunction with the rest of the JSR134 expert group.

The work we accomplished there has gone back into the Game Technology Group.  We are working internally on much further reaching networking technologies.  I'd look around next GDC at a guess (not a promise) to get more info on what we're doing.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline thinker

Senior Newbie




null


« Reply #6 - Posted 2003-11-03 16:13:13 »

awesome, looking forwarding to seeing it.

....
thinker
Offline endolf

JGO Coder


Medals: 7
Exp: 15 years


Current project release date: sometime in 3003


« Reply #7 - Posted 2003-11-05 20:53:58 »

I'd love to go to GDC, but it's a little out of my range for traveling (ie, it would cost me a fortune to travel and hotels), so any info on these things that we can get would be nice Smiley

Endolf

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