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  BufferedImages  (Read 959 times)
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Offline Aaron Goulet

Senior Newbie





« Posted 2010-11-27 09:33:20 »

I'm no stranger to Java programming, but it seems the API has been expanded quite a bit since I last wrote any code.

I was wondering, is there any benefit/detriment to using BufferedImages loaded by ImageIO rather than using standard Image objects obtained through the Toolkit?  This is pertaining to a desktop application (.jar), not an applet.

A few constructive answers would be immensely helpful!
Offline zammbi

JGO Coder


Medals: 4



« Reply #1 - Posted 2010-11-27 10:19:41 »

BufferedImages have more chance to be hardware accelerated than a image loaded from the toolkit class I believe.

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Offline pjt33
« Reply #2 - Posted 2010-11-27 11:29:00 »

Loading images via ImageIO is way easier, provided you're not worried about using a blocking API.
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Offline Aaron Goulet

Senior Newbie





« Reply #3 - Posted 2010-11-27 20:15:37 »

BufferedImages have more chance to be hardware accelerated than a image loaded from the toolkit class I believe.

Nice!

Loading images via ImageIO is way easier, provided you're not worried about using a blocking API.

Yes, they seemed a bit easier, which is one of the reasons I was hoping they would be at least viable.  Not worried so much about using a blocking API (yet).

Thank you both for the feedback!
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