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  Should I be reading tutorials on OpenGL before LWJGL?  (Read 1001 times)
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Offline ShadowProtocol

Senior Newbie





« Posted 2010-11-22 18:58:28 »

I finally got LWJGL installed, but then I didn't know what I was doing aside from copying code from the 3D Asteroids Coke and Code tutorial. I supposed I should check out the OpenGL Red Book and learning OpenGL before messing with LWJGL. What do you think?
Offline Matzon

JGO Knight


Medals: 19
Projects: 2


I'm gonna wring your pants!


« Reply #1 - Posted 2010-11-22 19:20:00 »

Yes!
LWJGL doesn't give you anything so to speak, it just enables you to do stuff. You still have to know what to do Wink

Offline ShadowProtocol

Senior Newbie





« Reply #2 - Posted 2010-11-22 19:51:45 »

Is the Red Book the best option? :]
I figure once I learn OpenGL, I can use it in any language, it won't matter if I am doing Java now or some other language in the future!
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Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #3 - Posted 2010-11-22 20:00:23 »

Try a bit of NeHe.

Cas Smiley

Offline h3ckboy
« Reply #4 - Posted 2010-11-22 20:41:39 »

Try a bit of NeHe.

Cas Smiley

last time I ever tried nehe, it didnt work very wellw ith LWJGL Tongue
Offline oNyx

JGO Coder


Medals: 1


pixels! :x


« Reply #5 - Posted 2010-11-22 22:07:01 »

OpenGL is pretty much the same everywhere.

Instead of pointers you got buffer thingies. That's about it.

弾幕 ☆ @mahonnaiseblog
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