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  Starfarer  (Read 39381 times)
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Offline kappa
« League of Dukes »

JGO Kernel


Medals: 81
Projects: 15


★★★★★


« Reply #30 - Posted 2011-01-20 10:03:49 »

The game continues to impress, can't wait to play it.

Its easily one of the best looking 2d java game I've seen.
Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #31 - Posted 2011-01-20 11:14:46 »

Hm, I wouldn't do that if I were you (mention java)

Cas Smiley

Offline avm1979
« Reply #32 - Posted 2011-01-20 16:37:53 »

Can I make a suggestion? How about stating that the game is written in java in your blogs & youtube video, (and maybe add a 'java' tag or two...)
Quote from: princec
Hm, I wouldn't do that if I were you (mention java)

Yeah, much as it pains me to say it, I think java would be the opposite of a selling point with the majority of people.

Quote
The game continues to impress, can't wait to play it.

Its easily one of the best looking 2d java game I've seen

Thank you!  Working on getting an version alpha wrapped up, should be soon...ish.  Gameplay wise it's very close to what I want in the alpha already, but there's also the ever-annoying business of installers/packaging (for the various platforms) and other such "trivialities".

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #33 - Posted 2011-01-20 17:15:40 »

A tweet about our game the other day:
Quote
Revenge of the Titans ate all my RAM. Nice game. Stupid Java.
Revenge has 180mb of graphics in it and 60mb of samples excluding music.. not sure if people really realise what goes into a game these days. That's quarter of a gig on assets alone before any code or game data is taken into account! And yet Java got the blame for it. I never will understand people.

Cas Smiley

Offline avm1979
« Reply #34 - Posted 2011-01-20 18:06:36 »

A tweet about our game the other day:
Quote
Revenge of the Titans ate all my RAM. Nice game. Stupid Java.
Revenge has 180mb of graphics in it and 60mb of samples excluding music.. not sure if people really realise what goes into a game these days. That's quarter of a gig on assets alone before any code or game data is taken into account! And yet Java got the blame for it. I never will understand people.

Cas Smiley

Actually, that's a nice tweet all things considered - the person liked the game enough not to want to blame it for a problem they ran into, and Java got the honor of being the scapegoat instead Smiley

The 2d/retro feel of RoTT might contribute to people feeling like it shouldn't take up all that much resource-wise, too. The average player's expectation of a 2d game is probably that it should run just about anywhere, but meanwhile, it's just as easy to use up any and all cpu/gpu available...

Offline tberthel
« Reply #35 - Posted 2011-02-21 19:30:58 »

I don't see Java running?  Is it using JET? Well nice game anyways.

Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #36 - Posted 2011-02-21 19:50:10 »

Moleboxed.

Cas Smiley

Offline avm1979
« Reply #37 - Posted 2011-02-22 00:33:57 »

If you'd like to know more about the world of Starfarer, we've got something for you. With illustrations by David.

Teaser:


Offline tberthel
« Reply #38 - Posted 2011-02-22 10:01:38 »

So if it is molebox then it's using OpenJDK or the main Oracle distribution?  Does Oracle allow distribution of a modified JRE with molebox?

Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #39 - Posted 2011-02-22 11:39:15 »

You're not allowed to modify the JRE, no...

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline CommanderKeith
« Reply #40 - Posted 2011-02-22 15:56:38 »

Such a great story, how did you come up with that? I started reading and couldn't stop, and I haven't even read a book for 5yrs.


Offline avm1979
« Reply #41 - Posted 2011-02-22 16:33:02 »

So glad you liked it! You'll have to ask my crack European writing team, aka Ivaylo - he's the one that came up with that Smiley

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #42 - Posted 2011-02-22 18:25:13 »

Cool story, bro. Wink No, actually, I do like it. I have but one recommendation: change "the sector" to some actual name like "Sector 15" or Sector "ZZpluralAlpha" or whatever. I found it a bit confusing to read just because there was no name for this sector.

See my work:
OTC Software
Offline tberthel
« Reply #43 - Posted 2011-02-22 19:30:26 »

I guess they don't want to say what Java setup they have.  I guess the philosophy of hiding Java has taken hold.  I don't adhere to that philosophy.

Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #44 - Posted 2011-02-22 19:44:55 »

Who's they?

Cas Smiley

Offline tberthel
« Reply #45 - Posted 2011-02-23 00:17:35 »

kappa and friends

Offline avm1979
« Reply #46 - Posted 2011-02-23 00:20:50 »

Cool story, bro. Wink No, actually, I do like it. I have but one recommendation: change "the sector" to some actual name like "Sector 15" or Sector "ZZpluralAlpha" or whatever. I found it a bit confusing to read just because there was no name for this sector.

Thanks for your feedback - I think that's a good point.

Offline holden

Senior Newbie


Projects: 1



« Reply #47 - Posted 2011-02-23 02:19:55 »

Visually stunning! I just love the explosions.

I've seen the trailer about 5 times already, it inspires me to work harder on my projects!
Offline princec

« JGO Spiffy Duke »


Medals: 437
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #48 - Posted 2011-02-23 11:33:04 »

I do like the gouached style of the art here.

Cas Smiley

Offline avm1979
« Reply #49 - Posted 2011-02-23 19:09:09 »

I'll admit I had to look up what that means Smiley

Offline avm1979
« Reply #50 - Posted 2011-03-03 20:28:08 »

New post up, about planets.

Offline OverKill

Junior Devvie




Java games rock!


« Reply #51 - Posted 2011-03-04 08:21:12 »

It continues to impress.
Love the part about 'This game has been great for such things.' That is spot on!

Though if I may nitpick, the picture with the sun, if the sun is a background object, would the part of the ship that we see not be shaded?
Offline avm1979
« Reply #52 - Posted 2011-03-04 17:21:31 »

Smiley  Well, you see, the light refracts as it hits the edges of the ship, and thus ends up fanning out.  Ahem.

Gameplay wise, it's a good indicator for when you're getting burned.

Offline avm1979
« Reply #53 - Posted 2011-03-09 03:01:34 »

New post is up about modding missions in the alpha, you can take a look here.

I'm using the Janino compiler for the scripts, and it's working great.  Tried using Groovy at first as it seemed to be more script-y and in theory user friendly, but ran into lots of issues, including comparatively poor editing tools.  The Groovy editor for Eclipse doesn't compare to the Java one.

So now I've got a fancy setup where Eclipse compiles the code for me while I work on it, but Janino does it when I run the game (even from Eclipse).  Now, if only Janino supported generics and the new for loop...

Offline avm1979
« Reply #54 - Posted 2011-03-26 20:51:09 »

Hi guys! Just finished shooting a new gameplay video, you can check it out here.

Featuring a full mission play-through, for the first look at a continuous slice of gameplay.

Offline appel

JGO Wizard


Medals: 69
Projects: 4


I always win!


« Reply #55 - Posted 2011-03-26 21:29:22 »

Too impressive.  Shocked

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline ra4king

JGO Kernel


Medals: 356
Projects: 3
Exp: 5 years


I'm the King!


« Reply #56 - Posted 2011-03-26 22:52:49 »

Mother of god, this game is absolutely gorgeous! Shocked

Offline OverKill

Junior Devvie




Java games rock!


« Reply #57 - Posted 2011-03-28 15:23:32 »

Continues to amaze!

I just saw that we can preorder the game.
My only reservation against it would be if it is playable under Linux or not. I'd also rather stay away from Wine et al if possible.
Offline avm1979
« Reply #58 - Posted 2011-03-28 16:00:23 »

My only reservation against it would be if it is playable under Linux or not. I'd also rather stay away from Wine et al if possible.

If you can run other LWJGL games on Linux, it should work. I've tested it on a Ubuntu box (the only Linux box I have direct access to) and didn't have any issues, and I'll re-test again before release. You'll need a half-decent video card, though.

Also playable on Mac, btw. I mean, it's LWJGL, so it'd be practically criminal not to make it cross-platform Smiley Without a good reason, at least.

Offline avm1979
« Reply #59 - Posted 2011-04-30 02:09:42 »

Wanted to tell you guys that the alpha is officially out!

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