Discovered this forum after reading parts of Killer Game Programming. Not sure where to start, making a game is so different from making a traditional application it kinda hits me how a game should flow when the program starts/pause/resume. Like I said, been reading that book for a while, then I helped myself to read a few topics here to glue together my requirements of what I need to know before starting but it's still not enough I guess.
About the Basic Game
, is the Canvas is some sort of component too?, never seen the Canvas class before so I'm guessing it's sort of like a JPanel or something like that. (Still learning Java, slow but steady
The UI elements used in some games in the showcase, are they Swing buttons, or do they create their own customized UI for the game?
Anyway, besides those questions, most important one is which game should I try to program. I tried to do tetris but without any guidance it was mostly a hopeless attempt, couldn't do much.
P.S my bad if there are some grammar errors! Main lang is spanish