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  Network archicteture for simple 2D realtime multiplayer game  (Read 3192 times)
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Offline Safadurimo

JGO Visitor




« Posted 2010-10-21 22:20:21 »

Hi,
I've written a simple 2D-Game (You can imagine something like "pong") and now I would like to add a network mode. What would be the right Network archicteture for this? Is there any example code out there?
Thanks a lot for your help,
Safadurimo
Offline Nate

JGO Wizard


Medals: 81
Projects: 3


Esoteric Software


« Reply #1 - Posted 2010-10-21 22:27:55 »

Shameless plug of my own project:
http://code.google.com/p/kryonet

Offline taksan

Junior Newbie





« Reply #2 - Posted 2010-11-06 15:00:24 »

I also wrote a tutorial on how to write 2D and 3D multiplayer games with java, here it is:

http://code.google.com/p/lucu

hope it helps  Smiley
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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