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  AIR 2 integration  (Read 2545 times)
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Offline heinzfiction

Junior Newbie





« Posted 2010-10-11 19:03:14 »

hi y'all
I'm trying to figure out how to integrate JInput into Adobe AIR 2. I've never worked with Java before and didn't find a tutorial anywhere so I'd appreciate even the smallest hint.
Offline kappa
« League of Dukes »

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« Reply #1 - Posted 2010-10-11 21:10:01 »

JInput is a Java library, so if you can get java working with AIR and allow them to interact reliably then it should be possible.

But seems like a rather long winded solution.
Offline Nate

JGO Kernel


Medals: 145
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Exp: 14 years


Esoteric Software


« Reply #2 - Posted 2010-10-11 22:41:54 »

Winded...


::crickets::

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Offline Eli Delventhal

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Medals: 42
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« Reply #3 - Posted 2010-10-11 23:03:18 »

Why would you do that? AIR sucks.

See my work:
OTC Software
Offline kappa
« League of Dukes »

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« Reply #4 - Posted 2010-10-11 23:59:13 »

yeh, AIR really blows. Smiley
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #5 - Posted 2010-10-12 00:01:46 »

And to be slightly more constructive, Swing blows slightly less than AIR. So just use that.

See my work:
OTC Software
Offline gouessej
« Reply #6 - Posted 2010-10-12 22:19:45 »

Microsoft + Adobe = MicroBe  Grin

AIR is a crap

Offline zammbi

JGO Coder


Medals: 4



« Reply #7 - Posted 2010-10-13 02:57:28 »

Not that I've tried AIR, why is it so crap? (ignoring speed, not as many libraries,... maybe I answered my own question).

As for topic I wouldn't know why would one would want to mix AIR with Java. A quick search seems it is possible however.

Current project - Rename and Sort
Offline heinzfiction

Junior Newbie





« Reply #8 - Posted 2010-10-13 22:58:18 »

Thanks for the constructive criticism everyone would be nice to know why you think AIR blows that much but I'm trying to create a simple game with controller-input without learning a whole new language. AIR doesn't support it (hey, I found something myself) and I thought someone around here could've already done it and is willing to give me a little help.
Offline bobmanc

Junior Newbie





« Reply #9 - Posted 2010-10-15 20:10:39 »

I used AIR to code an application some time ago. As I understand it there are 2 ways to code in AIR. Javascript or Flash. I suppose you could mix the 2 also. How were you going to code your game?
Games published by our own members! Check 'em out!
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Offline gouessej
« Reply #10 - Posted 2010-10-16 01:14:46 »

Thanks for the constructive criticism everyone would be nice to know why you think AIR blows that much but I'm trying to create a simple game with controller-input without learning a whole new language. AIR doesn't support it (hey, I found something myself) and I thought someone around here could've already done it and is willing to give me a little help.
Maybe learning a whole new language would be better than mixing AIR with JInput, we could provide you some good tutorials to learn the basics:
http://www.cokeandcode.com/

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