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Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Posted 2010-09-28 12:08:51 »

http://www.reddit.com/r/Minecraft/comments/djlsz/notchs_answers_to_your_questions/

Offline Mads

JGO Ninja


Medals: 26
Projects: 3
Exp: 6 years


One for all!


« Reply #1 - Posted 2010-10-09 21:54:08 »

Is it just me, or does developert always keep their muslings about developing the game to themselves, when they are "big" enough?
Markuss used to be way more open about the development until just recently. And he isn't the first one..

Offline bobjob

JGO Knight


Medals: 10
Projects: 4


David Aaron Muhar


« Reply #2 - Posted 2010-10-10 00:19:13 »

Is it just me, or does developert always keep their muslings about developing the game to themselves, when they are "big" enough?
Markuss used to be way more open about the development until just recently. And he isn't the first one..
It makes perfect sense.
Sharing in the early stages of development, can also help to generate interest.
If a person has alot more to loose, he would be a less likely to take the risk.

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Offline Nate

« JGO Bitwise Duke »


Medals: 158
Projects: 4
Exp: 14 years


Esoteric Software


« Reply #3 - Posted 2010-10-10 04:02:35 »

Is it just me, or does developert always keep their muslings about developing the game to themselves, when they are "big" enough?
Markuss used to be way more open about the development until just recently. And he isn't the first one..

http://notch.tumblr.com/

Quote
Most my time these days is taken up by meetings and lawyers, accountants, banks, potential partners, potential employees, and the occasional interview. The few hours I do have to develop the game every now and then are mostly spent on looking into bugs and replying to emails.

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