Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Acess to Threaded Class  (Read 695 times)
0 Members and 1 Guest are viewing this topic.
Offline 50Cent

JGO Visitor




« Posted 2010-08-24 01:58:26 »

I have the following code:

Server.java:
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
public class Server
{
   public Thread InNetwork[] = new Thread[10];
   
   public static void main(String Args[])
   {
      new Server();
   }
   public Server()
   {
      InNetwork[0] = new Thread(new InNetwork());
   }
}


InNetwork.java:
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
public class InNetwork implements Runnable
{
   public int iClientH = -1;
   public InNetwork()
   {
     
   }
   public void run()
   {
      while(true)
      {
         
      }
   }
}


how can i access for example to variable iClientH from Server class ?
Offline teletubo
« League of Dukes »

JGO Ninja


Medals: 42
Projects: 6



« Reply #1 - Posted 2010-08-24 02:17:38 »

Wow what a mess you've got there, pal . Why are you naming your Thread array with the same name of you InNetwork class ??

1  
   public Thread InNetwork[] = new Thread[10];  // ???  


To answer your question I'll change the name of this array to 'threads'.
To access the variables you have to keep a reference from the instance you passed to the Thread:

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
public class Server
{
   public Thread threads[] = new Thread[10];
   
   public static void main(String Args[])
   {
      new Server();
   }
   public Server()
   {
                InNetwork in = new InNetwork();
      threads[0] = new Thread(in);
                in.iClientH = 12345;
   }
}


Other than that, I suggest you looking into java basics first, before writing Client/Server applications .

Offline Eli Delventhal
« League of Dukes »

JGO Kernel


Medals: 39
Projects: 12


Game Engineer


« Reply #2 - Posted 2010-08-24 17:07:42 »

Yeeeaaaaah....

Definitely definitely do not work with multithreading and client/server stuff until you know how to write an accessor method... Man, you really need to start from the beginning. Ground zero. Write Hello World.

See my work:
OTC Software
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (114 views)
2013-05-17 21:29:12

alaslipknot (123 views)
2013-05-16 21:24:48

gouessej (152 views)
2013-05-16 00:53:38

gouessej (145 views)
2013-05-16 00:17:58

theagentd (159 views)
2013-05-15 15:01:13

theagentd (143 views)
2013-05-15 15:00:54

StreetDoggy (187 views)
2013-05-14 15:56:26

kutucuk (211 views)
2013-05-12 17:10:36

kutucuk (210 views)
2013-05-12 15:36:09

UnluckyDevil (215 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.101 seconds with 20 queries.