Hello, all. My next big project is to write my own software audio mixer, so that I can play multiple audio inputs on a single SourceDataLine. I need to be able to do the following things with PCM audio data:
1) Mixing multiple inputs into one 2-channel (left/right) output, maintaining synchronization between the channels
2) Converting between (or mixing directly) various audio formats (different sample rates/sample sizes/channels)
3) Changing frequency (pitch)
4) Changing gain (volume) independently on each channel
I want to be able to do this in pure Java, completely programatically (i.e. no linking with 3rd-party libraries). I'm looking for all tips, source code, tutorials, that kind of thing. I am proficient in several programming languages, so references don't necessarily have to be written specifically for Java.
From my experience, I'd suggest using small, constant size floating-point buffers throughout your audio pipeline. This is the method used by all the Java audio libraries I know of, including my own, and will make a lot of the mixing stuff a lot easier and reduce any problems with different sample sizes. Sample rate conversion (and changing frequency) require interpolation between a source table and your destination buffer - I'd recommend going with some sort of pluggable interpolation strategy and starting with a basic linear interpolator - quite nasty but possibly good enough, and you can then plug in better alternatives later.
For mixing (and gain) and any other sort of control change, I'd also recommend linear interpolating values through your buffer period as it's easy to get nasty clicks otherwise.
For research, you might want to look at Beads
http://www.beadsproject.net, Toot
http://toot.org.uk/, JASS
http://www.cs.ubc.ca/~kvdoel/jass/, and possibly RasmusDSP (by the guy who wrote Gervill)
http://rasmusdsp.cvs.sourceforge.net/. Only RasmusDSP has a licence open enough for you if I recall correctly, and it's incredibly complicated and all undocumented - not that I'm one to criticise!

I am planning on opening up some of the audio libraries under Praxis
http://code.google.com/p/praxis as GPL w/CPE in the near future, but I know you don't like that licence!

Feel free to look around the repo though - audio.ops, audio.servers and rapl are the 3 things to look under. Just be warned it's a little untidy in there, and there may be dragons!

All fairly trivial except for:
1) Low latency (tricky in Java but possible).
For low latency, worth having a look at this page
http://frinika.wikispaces.com/JavaSoundAudioServer I'm using a similar principle in Praxis, it's not that tricky, and it gives good results. In fact, Frinika is worth a look for what's possible with Java audio.
Hope that's vaguely useful, and good luck with it.
Best wishes, Neil