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  Porting LWJGL to ARM Linux (with OpenGL 2 ES support)  (Read 6591 times)
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Offline Bonbon-Chan

JGO Coder


Medals: 12



« Posted 2010-08-16 09:21:36 »

Well, I wanted to speak about this on the LWJGL forum but I can register to the forum (I never get the activation email).

Since OpenGL 4.1 is out, is it planed to support OpenGL 2 ES in LWJGL ?
Is it planed to do a ARM port ? (I don't think so) If I want to port it, where should I start ? (I'm really a newbee about this so be really clear  Tongue)
Offline Spasi
« Reply #1 - Posted 2010-08-16 10:24:56 »

An ARM port of LWJGL already exists, with proper ES 2.0 support + extensions, etc. There's an NDA involved though so I can't share details yet. Expect news on this by the end of September.

I'm not sure when or if the official LWJGL will support OpenGL ES. It is certainly not something you can easily hook up to the existing code without serious refactoring.
Offline Bonbon-Chan

JGO Coder


Medals: 12



« Reply #2 - Posted 2010-08-16 11:32:30 »

An ARM port of LWJGL already exists, with proper ES 2.0 support + extensions, etc. There's an NDA involved though so I can't share details yet. Expect news on this by the end of September.

When you can, don't hesitate to do so  Wink

I will try to make run Java2D game and the pandora SDK until then.
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Offline Bonbon-Chan

JGO Coder


Medals: 12



« Reply #3 - Posted 2010-09-27 14:42:55 »

My pandora is still under repair  Cry... But is there any news ?  Grin
Offline Spasi
« Reply #4 - Posted 2010-09-27 14:47:11 »

There should be news early next week.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 70
Projects: 15


★★★★★


« Reply #5 - Posted 2010-09-27 14:49:05 »

There should be news early next week.

 Shocked two hit spasi super combo ! (both OpenCL and ES)
Offline Wnt

Innocent Bystander





« Reply #6 - Posted 2010-10-13 10:38:12 »

Any news about the port?
Offline Spasi
« Reply #7 - Posted 2010-10-13 15:07:44 »

I'm afraid not.
Offline Bonbon-Chan

JGO Coder


Medals: 12



« Reply #8 - Posted 2011-01-12 16:48:15 »

Sorry to raise a dead (post).

I send back my Pandora to repair (4 month ago  Angry) and I just get it back... It seems that the port is not mush advance.
I really want to run some java game on it. Is there anything I can do ?
Offline Spasi
« Reply #9 - Posted 2011-05-17 20:45:51 »

OpenGL ES support has been added to LWJGL. It lives in a separate branch for now (until it receives enough testing), so you'll have to checkout and build on your own. Details here.

Sorry for the long delay on making this happen.
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