Faster how? Faster load time? Faster image drawing speed? Or faster to work with when editing / drawing the images while developing?
At the moment, it takes a long time to load the whole image. Once it's in memory, it's fast and easy to grab each image i need. This is okay, but takes a moderate of memory and load time. I just thought there might be a better way that others are dealing with thousands of source images.
Why exactly do you have multiple images in one big image in the first place? What does this gain you? What's wrong with the current method?
The only thing i gain is not having a jar filled with too many images. I really don't gain much. What's the current method?