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  GL.glGetError  (Read 3098 times)
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Offline Mac_Systems

Junior Devvie




I love my Java


« Posted 2003-10-13 12:41:11 »

Hi  Grin


I search for some way to translate the Errorcode returned by int GL.glGetError()  into someting like a String !

Does LWJGL had some method like this :

String errorString = null;
int error = GL.glGetError
errorString = GL.getErrorString(error);

System.out.println(""+errorstring);


- Jens  Cool


The Network is the Music
http://www.mac-systems.de
Offline elias

Senior Devvie





« Reply #1 - Posted 2003-10-13 16:36:29 »

I think GLU has something like it, but I can't really remember the name of it.

- elias

Offline Orangy Tang

JGO Kernel


Medals: 57
Projects: 11


Monkey for a head


« Reply #2 - Posted 2003-10-13 16:39:23 »

Well theres gluErrorString(), but I'm not sure whether that's in LWJGL or not.

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Offline princec

« JGO Spiffy Duke »


Medals: 567
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« Reply #3 - Posted 2003-10-13 17:27:46 »

It is.

Cas Smiley

Offline Mac_Systems

Junior Devvie




I love my Java


« Reply #4 - Posted 2003-10-14 13:00:41 »

Jep,

i found it Smiley

The Network is the Music
http://www.mac-systems.de
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #5 - Posted 2003-10-14 22:30:42 »

Quote
Does LWJGL had some method like this :

String errorString = null;
int error = GL.glGetError
errorString = GL.getErrorString(error);

System.out.println(""+errorstring);

I hope not too much like it..  Why stick a zero length string to the front of errorString before printing it?
Grin

Offline Mac_Systems

Junior Devvie




I love my Java


« Reply #6 - Posted 2003-10-15 08:55:07 »

Well,

this was mean as a Example/pseudo Code.
Dont take any code snipplet to serious, boy!

Also there is no problem at all, coz a null string take no
resource, it is only delcared and not null terminated!

Any more such questions ? <g**>

- jens

The Network is the Music
http://www.mac-systems.de
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