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  OpenGL project in applet, Help~  (Read 1358 times)
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Offline agniluthfi

Junior Newbie





« Posted 2010-07-08 03:09:30 »

i have a project to make  NaCl lattice using jogl. it can work properly when i use main class but it can't run if i make it in an applet. please help me to solve this problem.

you can download my source code here agniluthfi.com/main.zip
Offline gouessej

JGO Ninja


Medals: 33
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TUER


« Reply #1 - Posted 2010-07-08 15:58:14 »

Where is main.common.GLDisplay?

Offline agniluthfi

Junior Newbie





« Reply #2 - Posted 2010-07-08 17:03:04 »

Where is main.common.GLDisplay?
oh i'm sorry i forgot about that. i have changed the url of course with main.common.GLDisplay.
you can download agniluthfi.com/main.zip

please help me
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Offline agniluthfi

Junior Newbie





« Reply #3 - Posted 2010-07-11 01:36:44 »

please help me to solve this problem.
Offline DavidX

Senior Newbie





« Reply #4 - Posted 2010-07-16 08:50:25 »

1) To use JOGL in an applet, you have to sign it (due to the function System.loadLibrary and the native calls JOGL makes.) You can sign a JAR file here: http://download.oracle.com/docs/cd/E17409_01/javase/tutorial/security/toolfilex/step3.html

2) The class GLDisplay (or whatever class you want to show as the applet) should extend java.awt.Applet or javax.swing.JApplet (for swing).

3) To display it as an applet, you need to create a xHTML/HTML file with the <applet> tag or <object> tag. The <applet> tag has been deprecated by W3C and now W3C recommends you use the <object> tag. A quick google search should reveal some more information on this.

HTH,

 - David
Offline agniluthfi

Junior Newbie





« Reply #5 - Posted 2010-07-17 04:28:33 »

thanks i have solved this problem
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