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  Using Extend and implement  (Read 703 times)
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Offline zege

Junior Newbie





« Posted 2010-06-02 15:39:24 »

I am making a game and have have several LinkedLists with different objects that I want to .draw()

I would like them all to belong to a class that i call Drawable but even as I use: ~Class Monster Extends Drawable.
I still cant assign it to (Drawable). When I do it says expected (Drawable) but found Monster.

What am I doing wrong? :-/
Offline Orangy Tang

JGO Kernel


Medals: 48
Projects: 11


Monkey for a head


« Reply #1 - Posted 2010-06-02 15:59:32 »

Post the actual code and compiler error.

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Offline ace891

JGO Visitor




« Reply #2 - Posted 2010-06-03 03:52:57 »

Without seeing the code, it's hard to say, but extends should be lowercase.
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Offline zege

Junior Newbie





« Reply #3 - Posted 2010-06-03 12:48:48 »

After your answers I made some new objects with the Extends and it solved the problem, never knowing what the original issue was. Thanks
Offline TheMatrix154

Junior Member


Medals: 2



« Reply #4 - Posted 2010-06-03 13:18:08 »

Mhm, sounds wired.

You use extends for classes, e.g.
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public class Animal {
  public void doIt() {
      System.out.println("Animal.doIt");
  }
}

public class Dog extends Animal {
  public void woof() {
    System.out.println("Dog.woof()");
  }
}

In general, each class should be in it's own file which is is called ClassName.java ( here Animal.java and Dog.java ).

Interfaces are used for describing general behaviour, for example a Plug-In architecture.

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