Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (685)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  sawtooth when loading a self-made data using Java3D...  (Read 2942 times)
0 Members and 1 Guest are viewing this topic.
Offline jiapei100

Junior Devvie

« Posted 2010-05-25 08:08:48 »

Hi, all:

I'm trying to load a 3D data "input_sample_sphere_radiation.dat" as attached.
However, when loading, by using Java3D, I always obtain those sawtooths, please refer to file "input_sample_sphere_radiation.jpg"
If using "tecplot" (refer to ), I'm able to obtain much better result as " input_sample_sphere_radiation_trecplot.jpg".

Can anybody help to load the 3D data file "input_sample_sphere_radiation.dat" without too much sawtooths?
In addition, be kind enough to leave your code as well?

BTW, my code to load it is attached:

gi = new GeometryInfo(GeometryInfo.POLYGON_ARRAY);
int[] element = getElements();

Looking forward to your reply.

Best Regards

Welcome to Vision Open
Offline Riven

« JGO Overlord »

Medals: 1068
Projects: 4
Exp: 16 years

Hand over your head.

« Reply #1 - Posted 2010-06-16 22:21:16 »

Looks like a mipmap... but even then, as said in other threads of yours: nobody is using Java3D anymore, why not use another (actively supported) engine?

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings!
Offline jiapei100

Junior Devvie

« Reply #2 - Posted 2010-06-17 11:08:29 »

What are active engines?
As far as I know, JOGL is dead as well.
Now, it seems JCGL is the next replacement.
And, JME is based on JOGL.
Can you please show me the correct direction?

Best Regards

Looks like a mipmap... but even then, as said in other threads of yours: nobody is using Java3D anymore, why not use another (actively supported) engine?

Welcome to Vision Open
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Orangy Tang

JGO Kernel

Medals: 57
Projects: 11

Monkey for a head

« Reply #3 - Posted 2010-06-17 11:13:13 »

JME has a lwjgl renderer, and there's also Ardor3d.

[ - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (59 views)
2015-11-07 13:29:08

Rems19 (72 views)
2015-10-31 01:36:56

Rems19 (63 views)
2015-10-31 01:32:37

williamwoles (101 views)
2015-10-23 10:42:59

williamwoles (87 views)
2015-10-23 10:42:45

Jervac_ (102 views)
2015-10-18 23:29:12

DarkCart (128 views)
2015-10-16 00:58:11

KaiHH (112 views)
2015-10-11 14:10:14

KaiHH (149 views)
2015-10-11 13:26:18

BurntPizza (163 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!