Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (687)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  High scores - standards?  (Read 738 times)
0 Members and 1 Guest are viewing this topic.
Offline mike_bike_kite
« Posted 2010-04-26 09:36:54 »

I found it more difficult than I expected to implement high scores in my little game applet - I just wondered if I was reinventing the wheel and something was readily available.

I wanted to record the best score for any given ip and name combination. I preferably wanted it to remember who the player was and default to their user name. I thought I'd worked out how to do it well when I discovered you can get the MAC address through Java - I then found that apple computers will then refuse to run the applet! I thought Java was run anywhere???

The best solution I could come up with was just to have a PHP page on the web that I would call. This would store a score along with a user name and IP address. The problem I now have is when there are many computers at the same IP address - how do I return the best score for that user? Also if someone plays the game should I automatically ask for a name before sending the score to the server? I should if it's a new player but I shouldn't if the player has played before and this is a relatively poor score for them.

Also what do I do if the applet is running as a standalone application - how do I mix a local high score file with the server high scores? It would be easy if I just ignored user names and treated all users at one IP address as a single user. I guess I could easily expand things to remove swear words and robot IP addresses. But is there a simple "out of the box" solution that I can plug in that solves all this without any effort?

Arcade swarm
Board Chess - Checkers - Othello
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (71 views)
2015-11-07 13:29:08

Rems19 (80 views)
2015-10-31 01:36:56

Rems19 (74 views)
2015-10-31 01:32:37

williamwoles (106 views)
2015-10-23 10:42:59

williamwoles (92 views)
2015-10-23 10:42:45

Jervac_ (106 views)
2015-10-18 23:29:12

DarkCart (134 views)
2015-10-16 00:58:11

KaiHH (116 views)
2015-10-11 14:10:14

KaiHH (156 views)
2015-10-11 13:26:18

BurntPizza (171 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!