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  Does GLDirect affect the frame rate under Windows?  (Read 2151 times)
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Offline gouessej
« Posted 2010-03-04 10:20:19 »

Hi

Someone tested TUER with an "old" Intel GMA chip, he had only 1 FPS Sad I have never tested GLDirect, it emulates OpenGL through Direct3D. I assume it affects a bit the general performance, doesn't it? Has someone tested such things?

Offline princec

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« Reply #1 - Posted 2010-03-04 12:20:21 »

I tried a few experiments with it years ago. In general it's very unreliable and yes, it is somewhat slower, but not orders of magnitude slower - anyone getting 1FPS is running in software mode.

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Offline Bonbon-Chan

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« Reply #2 - Posted 2010-03-08 08:05:57 »

I have try it (for use with nVidia 3D vision)... it was not working great (or not at all  Undecided sometime). I don't really remember about the speed.
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Offline gouessej
« Reply #3 - Posted 2010-03-09 14:39:53 »

Ok thank you very much, I'm reassured. This thing seems to be really slow.

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