Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (499)
Games in Android Showcase (118)
games submitted by our members
Games in WIP (568)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Facebook uses a java applet to upload photos!  (Read 4712 times)
0 Members and 1 Guest are viewing this topic.
Offline CommanderKeith
« Posted 2010-02-19 18:56:54 »

I was putting up my holiday photos on facebook when this huge orange thing appeared on the screen... and it was the java applet loading animation!

So facebook uses java to upload photos. That's pretty amazing, since most people have facebook and do photo uploads, most people must have java.

Unfortunately the facebook photo-uploading app is not very good. It uses the bad-looking default orange starting animation and it hangs the UI when loading files. ALso there's no way to refresh the file view without reloading the whole page.


Offline noblemaster

JGO Ninja


Medals: 20
Projects: 10


Age of Conquest makes your day!


« Reply #1 - Posted 2010-02-19 19:33:53 »

I noted that too. It's seems overkill though!? Someone must really like Java over at the facebooks  Roll Eyes

Offline delt0r

JGO Knight


Medals: 27
Exp: 18 years


Computers can do that?


« Reply #2 - Posted 2010-02-19 19:47:07 »

Probably has more do will forcing simple filtering before 10MB files are sent to face book. You know, ensure that the image is not some massive 8 megapixels or in a TIFF file format or whatever.

I have no special talents. I am only passionately curious.--Albert Einstein
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Ranger
« Reply #3 - Posted 2010-02-19 19:58:13 »

Probably has more do will forcing simple filtering before 10MB files are sent to face book. You know, ensure that the image is not some massive 8 megapixels or in a TIFF file format or whatever.

I was assuming that the Java Applet did the resize right then and there, so it didn't matter what size the photos were.

Haven't uploaded anything for awhile via the PC (now always just done using Android), but it used to come up with a big warning saying that there was a version of Java that would hang, and you should make sure you have the latest version, blah... blah...  which was a little embarrassing.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 77
Projects: 15


★★★★★


« Reply #4 - Posted 2010-02-19 20:01:50 »

Nice, but what suprised me even more was that i downloaded the Flash sdk from the Adobe site a while back, they use a signed Java Applet to download it for you Smiley
Offline delt0r

JGO Knight


Medals: 27
Exp: 18 years


Computers can do that?


« Reply #5 - Posted 2010-02-19 20:03:20 »

bit like JavaFX web site using flash...  Roll Eyes

I have no special talents. I am only passionately curious.--Albert Einstein
Offline ChrisM

JGO Coder


Medals: 3
Projects: 1
Exp: 14 years


Luke...END OF LINE


« Reply #6 - Posted 2010-02-19 20:47:40 »

Costco also uses a similar photo upload app for their site as well.  I think it has more to do with file level access, multiple select, size checking, etc. than anything else.

Offline CommanderKeith
« Reply #7 - Posted 2010-02-19 21:15:49 »

Ah so the java app does the processing of the fat images on the client side and then sends the scaled-down compressed images to the facebook server... makes sense. But I wonder why flash wouldn't be better for the job?

Nice, but what suprised me even more was that i downloaded the Flash sdk from the Adobe site a while back, they use a signed Java Applet to download it for you Smiley

Very funny!

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #8 - Posted 2010-02-20 00:37:12 »

Ah so the java app does the processing of the fat images on the client side and then sends the scaled-down compressed images to the facebook server... makes sense. But I wonder why flash wouldn't be better for the job?

Very funny!
I think it's a lot harder to get out of the sandbox with Flash. I tried to do a bit of simple image processing before and it was giving me tons of trouble unless I was using their simple tools (like drawing shapes on top of images). Java image processing is very easy.

See my work:
OTC Software
Offline Markus_Persson

JGO Wizard


Medals: 15
Projects: 19


Mojang Specifications


« Reply #9 - Posted 2010-02-20 09:38:35 »

most people have facebook and do photo uploads

Facebook has "more than 400 million" active users. That's about 5% of the human population, or if we pretend like only North America and Europe exists, that's about 40%.
If we ignore Europe too, it's an amazing 120% of the population of North America.
The percentage of the people who use facebook AND upload photos is by necessity lower.

So, no, most people don't have facebook and upload photos, but most of your friends and family might. Wink

Still: "More than 3 billion photos uploaded to the site each month".

(source)

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #10 - Posted 2010-02-20 17:07:59 »

If we ignore Europe too, it's an amazing 120% of the population of North America.
WHAT?  Shocked IF IT'S MORE THAN THE POPULATION OF AMERICA, THEN WHO ELSE COULD BE ON IT? MARTIANS?!? THERE ARE ONLY PEOPLE IN THE USA! USA! USA! USA!

... Wink

See my work:
OTC Software
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #11 - Posted 2010-02-20 21:53:31 »

WHAT?  Shocked IF IT'S MORE THAN THE POPULATION OF AMERICA, THEN WHO ELSE COULD BE ON IT? MARTIANS?!? THERE ARE ONLY PEOPLE IN THE USA! USA! USA! USA!

... Wink

who says that marsians dont have a social life dependent upon the internet Wink lol
Offline Markus_Persson

JGO Wizard


Medals: 15
Projects: 19


Mojang Specifications


« Reply #12 - Posted 2010-02-22 08:22:27 »

it would explain a lot.. Cheesy

Play Minecraft!
Offline BoBear2681

JGO Coder


Medals: 18



« Reply #13 - Posted 2010-02-23 14:08:34 »

I just logged into Yahoo Mail for the first time in ages, and it appears that they use a Java applet to add attachments to emails in their web client.  Java Console came up and everything.  They even gave me a nice little popup that said "This may take a moment.  You don't have to do anything."   Tongue
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Riven (11 views)
2014-10-02 14:36:20

Pippogeek (41 views)
2014-09-24 16:13:29

Pippogeek (32 views)
2014-09-24 16:12:22

Pippogeek (22 views)
2014-09-24 16:12:06

Grunnt (48 views)
2014-09-23 14:38:19

radar3301 (30 views)
2014-09-21 23:33:17

BurntPizza (65 views)
2014-09-21 02:42:18

BurntPizza (37 views)
2014-09-21 01:30:30

moogie (44 views)
2014-09-21 00:26:15

UprightPath (53 views)
2014-09-20 20:14:06
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!