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  StarTown Java RPG  (Read 4693 times)
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Offline max1238

Junior Member


Projects: 3



« Posted 2010-02-18 10:40:25 »



Long time no update. I usually update the site in China. This is a Chinese switch to the English version of the font display problems in some places.

0.9Version  use pure JAVA.
Add more functions: animation plays, characters and dialogue,AVG System.

Redhat pass the test. However, in some machines, the game speed may be too fast.
Does not affect the experience.

Game environment:
JRE 1.6 or above
windows/Linux  .....


download it(5.3MB):
http://cid-d72b85fc74297d1c.office.live.com/self.aspx/myshare/rpg09en.zip
Tell me can you see the picture?Images stored on the server in China.

1.Menu



2.animation plays



3.map ,characters, dialogue


4.AVG System

Offline TheMatrix154

Junior Member


Medals: 2



« Reply #1 - Posted 2010-02-18 11:59:57 »

Hi,

looks great so far  Wink
I'm on OS X here, can't run exe files, too bad. Have you any videos for seeing in-game stuff?

Personal filesharing 2GB for free: dropbox.com with Sync-Client for Windows, Linux and OS X.

Offline kappa
« League of Dukes »

JGO Kernel


Medals: 77
Projects: 15


★★★★★


« Reply #2 - Posted 2010-02-18 19:33:37 »

this actually looks really cool.

can't download the file though, think i'm getting some error about silverlight missing (can't read rest of the site)

1) did you draw the graphics yourself?
2) any chance you can Java Webstart it or use a better host?

p.s. I hope your not a really clever bot Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #3 - Posted 2010-02-19 10:25:23 »

p.s. I hope your not a really clever bot Smiley

assuming you have any actual concerns:

the game is actually in java.
he made a game.... seems like alot of effort for a bot(well, assuming thos are valid screenshots).

but who knows  Grin?
Offline max1238

Junior Member


Projects: 3



« Reply #4 - Posted 2010-02-19 12:56:52 »

this actually looks really cool.

can't download the file though, think i'm getting some error about silverlight missing (can't read rest of the site)

1) did you draw the graphics yourself?
2) any chance you can Java Webstart it or use a better host?

p.s. I hope your not a really clever bot Smiley

Thanks.

You can download from here http://dl.dropbox.com/u/4803853/rpg.zip

Game material Mainly from the:http://tkool.jp/products/rpgxp/eng/download.html
Offline Momoko_Fan

Junior Member


Medals: 2



« Reply #5 - Posted 2010-02-19 15:43:35 »

Looks really good. But when you walk, it doesn't feel smooth, you should make some kind of walk animation and move the view slowly not shift it tile by time. Otherwise this is a pretty cool RPG I like the design and transitions.
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #6 - Posted 2010-02-19 15:51:56 »

I am also on Mac OS X, so no luck playing.

However, the screenshots look wonderfully retro - really looks like a "modern" SNES RPG.

See my work:
OTC Software
Offline max1238

Junior Member


Projects: 3



« Reply #7 - Posted 2010-02-19 16:39:43 »

Looks really good. But when you walk, it doesn't feel smooth, you should make some kind of walk animation and move the view slowly not shift it tile by time. Otherwise this is a pretty cool RPG I like the design and transitions.
Thank you.
I've noticed. This is a map of the initial design problems left. I'm thinking to solve. Because characters walking are x +32, if changed x +16 would not exist problems
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #8 - Posted 2010-02-19 16:40:42 »

Thank you.
I've noticed. This is a map of the initial design problems left. I'm thinking to solve. Because characters walking are x +32, if changed x +16 would not exist problems
You can always up the FPS and use interpolation so that everything in general looks more smooth.

See my work:
OTC Software
Offline max1238

Junior Member


Projects: 3



« Reply #9 - Posted 2010-02-19 16:45:41 »

I am also on Mac OS X, so no luck playing.

However, the screenshots look wonderfully retro - really looks like a "modern" SNES RPG.
I plan to make it looks like Final Fantasy.

You can try again.
I just fixed a music player of the BUG. It exists Linux, MAC OS may exist. If you are playing music on Linux, you can not open the game. Now I fixed it.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline max1238

Junior Member


Projects: 3



« Reply #10 - Posted 2010-02-19 16:47:10 »

You can always up the FPS and use interpolation so that everything in general looks more smooth.

OK, I will. Grin
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #11 - Posted 2010-02-19 17:28:11 »

Yup, works on Mac just fine. I thought it looked cute and seems like a good start.

Comments:
- People need to be Y-sorted before being drawn. When I was standing above someone, I was still drawn on top.
- The problem with the movement is not because of interpolation (like I suggested before). It's because you're only moving everything the size of a grid space. To get more fluid motion, you'll have to move the character pixel by pixel and then calculate the grid space that each corner lies in for collision.

See my work:
OTC Software
Offline max1238

Junior Member


Projects: 3



« Reply #12 - Posted 2010-02-21 08:20:58 »

My God, in the old computer games startup screen not the same as the speed in the new machine, the new machines run so fast. At microsoft's C# , this is the problems caused by refresh rate. java too?
fps can be resolved do? I never wrote fps,but I will try....
Offline max1238

Junior Member


Projects: 3



« Reply #13 - Posted 2010-03-07 15:39:20 »

0.5 added the ftp to control the game speed, but now I do not know what effect.
People walking movements bug yet to be resolved
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #14 - Posted 2010-03-08 23:23:48 »

The screenshots look really nice, but I couldn't get it to work.
I got a popup saying "database connection failed!"
(I'm on ubuntu by the way)

As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.

Offline max1238

Junior Member


Projects: 3



« Reply #15 - Posted 2010-03-09 15:12:04 »

The screenshots look really nice, but I couldn't get it to work.
I got a popup saying "database connection failed!"
(I'm on ubuntu by the way)

As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.

I have tested pass on windows and redhat
You have to extract all the files and must be run in  jre6/jdk6. persecutioncomplex
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 77
Projects: 15


★★★★★


« Reply #16 - Posted 2010-03-09 22:46:01 »

As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.

agreed, if you provided the game as java web start or a java applet a lot more users in this forum would try it. Its too much hard work to download a zip, extract it and then run the game, we java programmers are spoilt Grin

If you are unsure how to use java web start the tutorial following tutorial is pretty good http://www.cokeandcode.com/webstarthowto

Offline max1238

Junior Member


Projects: 3



« Reply #17 - Posted 2010-03-10 13:04:00 »

Sorry, this is me not the same as the original design concept. java web start has his limitations.

For me, java web start on the game not as good as to be a FLSH GMAME easy
Offline max1238

Junior Member


Projects: 3



« Reply #18 - Posted 2010-10-26 16:06:22 »

download it(5.3MB):
http://cid-d72b85fc74297d1c.office.live.com/self.aspx/myshare/rpg09en.zip
Offline Mr. Gol

Senior Member


Medals: 1



« Reply #19 - Posted 2010-10-26 16:30:43 »

I can see the screenshots (from Europe). But... isn't that the beginning of the original Castlevania in the second screenshot?!
Offline max1238

Junior Member


Projects: 3



« Reply #20 - Posted 2010-10-26 16:40:23 »

I can see the screenshots (from Europe). But... isn't that the beginning of the original Castlevania in the second screenshot?!
Thank you.
It was the opening animation Castlevania.

The original compressed using winrar, now modified zip file...
Offline Mads

JGO Ninja


Medals: 26
Projects: 3
Exp: 6 years


One for all!


« Reply #21 - Posted 2010-10-27 16:54:38 »

Looks good, is development still running? Smiley I can see the pictures just fine, and I'm currently located in Denmark  Wink

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