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  Basic Game  (Read 39256 times)
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Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #30 - Posted 2012-03-09 19:25:36 »

Great tutorial. Can you share Geometry Wars Remake's soource code?

Offline Regenuluz
« Reply #31 - Posted 2012-03-10 20:13:57 »

I'm sorry to be an ass here, but this most certainly is not an article or a tutorial. There's *no* explaining going on what so ever. If anything, then this is just a codesnippet for someone to use and you can't use it without knowing how every part of the code works, or else you wont be able to make a game out of it. So it's not even a "basic game". And just copy/pasting wont teach you how to do anything.

Besides this:
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if(deltaLoop > desiredDeltaLoop){
    //Do nothing. We are already late.
}else{
    try{
        Thread.sleep((desiredDeltaLoop - deltaLoop)/(1000*1000));
    }catch(InterruptedException e){
        //Do nothing
   }
}


really ought to be this:
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 if(deltaLoop <= desiredDeltaLoop){
    try{
        Thread.sleep((desiredDeltaLoop - deltaLoop)/(1000*1000));
    }catch(InterruptedException e){
        //Do nothing
   }
}


because having an empty if clause is just weird. Especially when it seems like it was only ever supposed to do nothing.
Offline Gudradain
« Reply #32 - Posted 2012-03-20 18:29:42 »

@Regenuluz Indeed...

Personally I learn faster with code snipset that I can execute than long text. Still if you want to contribute you can write a description of what every part is doing and I will add it to the first post.
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