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  WIP: RiPG2D (2D Platform RPG)  (Read 1191 times)
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Offline EsoxRick

Junior Newbie


Projects: 1



« Posted 2010-01-13 00:47:21 »

Hi all,

I'm working on a 2D Platform RPG. I'll keep my progress updated here.

Everything's made from scratch, including the graphics. I'm not a pixel-artist,
so don't expect too much of the graphics yet.

As for the source, it's long way from finished right now. The current source
needs a lot of improvements too still.


Some features:

- Animations
- Walking/Jumping
- Equipment (and switching equipment)
- More, will list soon.


Feel free to download the source.

Source + Resources: https://code.google.com/p/ripg2d/

SVN Checkout (Read-Only): http://ripg2d.googlecode.com/svn/trunk/

Suggestions/feedback is greatly appreciated!


Some screenshots:

Level mode:


Path mode:
Offline EsoxRick

Junior Newbie


Projects: 1



« Reply #1 - Posted 2010-01-21 11:48:47 »

Anyone who browsed my source and has ideas to improve the FPS (when map-background is visible)?
Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #2 - Posted 2010-01-21 16:47:50 »

Anyone who browsed my source and has ideas to improve the FPS (when map-background is visible)?
I browsed your source code. Please add comments Sad it would help me to understand how it works. When I write some softwares, I put some comments at least for me because I want to be able to understand my own source code even after some months of inactivity and I know it drives my source code less difficult to understand for other people. Even a well commented source code may become difficult to understand, not adding any comment is a big mistake on my view. I am currently reading the source code of maps.MapClip...

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