Have played a bit. Need to return sometime and make a map. Those creatures are evil. They can lurk in walls (is that a bug?); if you push a block into them they move through it into your space (so so much for my plans to trap one); there seems to be no way to kill them.
Yeah, the lurk in walls can happen but it doesnt affect gameplay really so left it.. Yeah.. You can't kill em.. Generally most of them can be avoided with correct manouvering, with a few you just have to take the hit,, but have been generous with health packs in these cases.
Thanks for trying on Linux, hadn't tested yet.. May experiment with different fonts or simply left align text instead of attempting to center it. (or may see how expensive FontMetrics is).
@Alan. Thanks.. Will try some different templates.. The one I am using (below) works 50% of the time in Applet viewer and 90% in browser.. (i.e it runs all the way down to the end and returns at the isActive() check.. The problem I find is there are 100s of templates on this forum, most of which have problems and finding the correct one (thru 10s of different posts is a nightmare!).. ps. Have just fixed my last years entry (Revolvoman).. It went a year without the isActive() check.. (I always wondered why it was slower after a refresh.. Doh!)
ps Falcon seemed to work find on Mac too (although not quite a smooth as pc.. mind u a lot smoother than my game!)
public void init()
{
// create Images
enableEvents(AWTEvent.KEY_EVENT_MASK);
new Thread(this).start();
}
public void run()
{
// Variables and create levels
for(;

{
// Kuest 4K game code here
if (getGraphics() != null)
getGraphics().drawImage(b, 0, 0, null);
try
{
Thread.sleep(16);
}
catch (Exception e) {}
if (!isActive()) {
return;
}
}
}