Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (732)
Games in Android Showcase (222)
games submitted by our members
Games in WIP (806)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Questions about triangle meshes  (Read 1733 times)
0 Members and 1 Guest are viewing this topic.
Offline krasse
« Posted 2009-12-11 08:01:42 »


I plan to implement some 3D-triangle mesh deformation methods by using some kind of adaptable subdivision of the triangles and I have a couple of questions about this:

* Can you recommend any good implementations of suitable mesh formats (render dynamic or Winged-Edge) in Java? It has to be easy to subdivide the triangles dynamically.
* For non-linear deformations, is it a reasonable approach to locally determine the linear transformation matrix to get a correct transformation of the normals? Is there perhaps another way?

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Sralse (14 views)
2017-07-25 17:13:48

Archive (413 views)
2017-04-27 17:45:51

buddyBro (594 views)
2017-04-05 03:38:00

CopyableCougar4 (1057 views)
2017-03-24 15:39:42

theagentd (1088 views)
2017-03-24 15:32:08

Rule (1058 views)
2017-03-19 12:43:22

Rule (1043 views)
2017-03-19 12:42:17

Rule (1035 views)
2017-03-19 12:36:21

theagentd (1176 views)
2017-03-16 05:07:07

theagentd (1133 views)
2017-03-15 22:37:06
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!