Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (120)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Bug War!  (Read 2707 times)
0 Members and 1 Guest are viewing this topic.
Offline SquashMonster
« Posted 2009-12-08 06:04:46 »

Here you can see me frantically trying to run my last marine back to base.  That big guy in the back of the swarm just dragged the last guy in his squadron into the horde of bugs.  Needless to say, I'm about to lose this round.

  • Two playable races!
  • Mining! Base building!
  • Ten (very) different units!

3853 bytes, all that's left is making levels and little GUI touches.

EDIT: It's much prettier now, go look a few posts down for that.  But more importantly, you can play now!
Offline kappa
« League of Dukes »

JGO Kernel

Medals: 78
Projects: 15


« Reply #1 - Posted 2009-12-08 14:12:33 »

oh nice a RTS, look forward to playing this.
Offline h3ckboy

JGO Coder

Medals: 5

« Reply #2 - Posted 2009-12-08 15:14:25 »

yeah cant wait to try this.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline SquashMonster
« Reply #3 - Posted 2009-12-13 05:53:22 »

Currently I'm at 3868 bytes.  I've got a fairly comfortable margin to add little flourishes, like some extra GUI functions or perhaps some really shiny textures and shading for the units.  Try it out!
Offline h3ckboy

JGO Coder

Medals: 5

« Reply #4 - Posted 2009-12-13 07:31:33 »

no cigar!

I got this excpetion

Java Plug-in 1.6.0_17
Using JRE version 1.6.0_17-b04 Java HotSpot(TM) Client VM
User home directory = C:\Documents and Settings\Owner
c:   clear console window
f:   finalize objects on finalization queue
g:   garbage collect
h:   display this help message
l:   dump classloader list
m:   print memory usage
o:   trigger logging
q:   hide console
r:   reload policy configuration
s:   dump system and deployment properties
t:   dump thread list
v:   dump thread stack
x:   clear classloader cache
0-5: set trace level to <n>

load: class B.class not found.
java.lang.ClassNotFoundException: B.class
   at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
   at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
   at sun.plugin2.applet.Plugin2Manager$ Source)
   at Source)
Caused by: C:\Documents and Settings\Owner\Local Settings\Temp\Temporary Directory 1 for BugWar2[1].zip\B\class.class (The system cannot find the path specified)
   at Method)
   at<init>(Unknown Source)
   at<init>(Unknown Source)
   at Source)
   at Source)
   at sun.plugin2.applet.Applet2ClassLoader.getBytes(Unknown Source)
   at sun.plugin2.applet.Applet2ClassLoader.access$000(Unknown Source)
   at sun.plugin2.applet.Applet2ClassLoader$ Source)
   at Method)
   ... 7 more
Exception: java.lang.ClassNotFoundException: B.class
Offline SquashMonster
« Reply #5 - Posted 2009-12-13 10:51:16 »

Very sleepy so I'm unsure of this, but it looks like you tried to execute it from inside a zipped directory.  That breaks most things.
Offline Eli Delventhal

JGO Kernel

Medals: 42
Projects: 11
Exp: 10 years

Game Engineer

« Reply #6 - Posted 2009-12-13 19:08:33 »

Runs great for me. I've only played the first level, but I'm definitely impressed. You managed to get AI and everything in there. Very very cool.

See my work:
OTC Software
Offline h3ckboy

JGO Coder

Medals: 5

« Reply #7 - Posted 2009-12-13 20:22:05 »

Very sleepy so I'm unsure of this, but it looks like you tried to execute it from inside a zipped directory.  That breaks most things.

that would make a lot of sense, I will try extracting it now
Offline Alan_W

JGO Knight

Medals: 8
Projects: 3

Java tames rock!

« Reply #8 - Posted 2010-01-08 17:18:02 »

Just tried this and got through the first couple of levels without difficulty.  I like this.  Need to read instructions more carefully though as I'm making rather random commands  Smiley

Time flies like a bird. Fruit flies like a banana.
Offline SquashMonster
« Reply #9 - Posted 2010-01-08 17:21:27 »

It's alive!  Enjoy.

So, does anyone have a favorite unit or strategy?
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.


Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (52 views)
2014-10-17 03:59:02

Norakomi (44 views)
2014-10-16 15:22:06

Norakomi (34 views)
2014-10-16 15:20:20

lcass (38 views)
2014-10-15 16:18:58

TehJavaDev (68 views)
2014-10-14 00:39:48

TehJavaDev (68 views)
2014-10-14 00:35:47

TehJavaDev (60 views)
2014-10-14 00:32:37

BurntPizza (73 views)
2014-10-11 23:24:42

BurntPizza (45 views)
2014-10-11 23:10:45

BurntPizza (87 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!