Markus_Persson
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Posted
2009-12-02 09:07:41 » |
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Here's my "technical" entry for this year. Or rather, how much I've got of it so far. I don't have Pack200 support on my server yet (why is it even needed? can't the jvm handle that?), so it's a bit bigger than it needs to be: http://www.mojang.com/notch/j4k/minecraft4k/
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appel
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Reply #1 - Posted
2009-12-02 10:23:55 » |
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Here's my "technical" entry for this year. Or rather, how much I've got of it so far. I don't have Pack200 support on my server yet (why is it even needed? can't the jvm handle that?), so it's a bit bigger than it needs to be: http://www.mojang.com/notch/j4k/minecraft4k/Only you wouldn't need any Pack200... like Chuck Norris doesn't need guns  Pretty amazing 
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Markus_Persson
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Reply #2 - Posted
2009-12-02 10:26:19 » |
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I have no idea how to turn this into a game. 
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Games published by our own members! Check 'em out!
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kevglass
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Reply #3 - Posted
2009-12-02 10:27:18 » |
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Looking amazing already tho  Kev
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appel
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Reply #4 - Posted
2009-12-02 10:34:21 » |
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I have no idea how to turn this into a game.  Reduce the boxes by maybe 20%, and make it a vertical fall game, whereas you need to find the route down before... something kills you.
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princec
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Reply #5 - Posted
2009-12-02 11:39:43 » |
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whaaat the fuu... How does he do this??? Cas 
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Markus_Persson
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Reply #6 - Posted
2009-12-02 13:27:16 » |
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A maze type game could work, yes. =) For the implementation, it's a 3d raycaster with one ray per pixel, at a very reduced resolution. I use unit cubes, so I can abuse float->int casts for the clipping. There are some nifty side effects from doing a raycaster, such as fisheye lenses being possible at no penalty to framerate.  I will try to squeeze in nicer textures, a nicer level generator, and tile adding/removing just to make it live up to the name.
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StephR
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Reply #7 - Posted
2009-12-02 13:32:33 » |
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I have no idea how to turn this into a game.  Any way to change this amazing thing into a 4k version of "Portal" or "Mirror's Edge" ?
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ryanm
« League of Dukes » Senior Member    Projects: 1
Used to be bleb
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Reply #9 - Posted
2009-12-02 21:32:14 » |
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Dear Markus,
You literally sicken me. About 1% is the lack of reverse mouselook (what's up with that dude? Real men reverse. For real.), and 99% is the agonising, searing jealousy that is the inevitable conclusion of looking at something you've done and being confronted with your manifest talent. I have no words.
Sincerely
ryanm
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Games published by our own members! Check 'em out!
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Abuse
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Reply #11 - Posted
2009-12-02 23:04:46 » |
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1844 bytes:  Are you trying to win by disheartening us all into not bothering to enter?! 
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Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! 
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ShannonSmith
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Reply #13 - Posted
2009-12-02 23:29:18 » |
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All in favor of Markus for the judging panel for next year.
I.
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Alan_W
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Reply #14 - Posted
2009-12-02 23:53:32 » |
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The early tech demo worked well on this aging powerbook g4. The later screenshots look great. I'm looking forward to this.
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Time flies like a bird. Fruit flies like a banana.
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PeterB
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Reply #15 - Posted
2009-12-03 00:00:03 » |
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Uh..  !! The fact this is LESS THAN 2K and smooth first person movement in a 3D world is... staggering. (bows at greatness) Great work already (again) Markus!
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Vault101 / Mace The GameThere are 10 kinds of people in the world. Those who understand binary and those who don't.
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Eli Delventhal
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Reply #16 - Posted
2009-12-03 02:39:35 » |
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All in favor of Markus for the judging panel for next year.
I.
Yeah, then as a side effect he can't enter. 
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zammbi
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Reply #17 - Posted
2009-12-03 02:42:38 » |
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Amazing stuff there.
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Abuse
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Reply #18 - Posted
2009-12-03 03:49:56 » |
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Yeah, then as a side effect he can't enter.  I can't find the correct smiley to respond to that. An amalgamation of these 3 would do it: Slapping forehead; head in hands; shaking head in disbelief.
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Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! 
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h3ckboy
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Reply #20 - Posted
2009-12-03 07:42:13 » |
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pretty cool, it worked smoothly.
kinda weird being stuck underground. and not being abel to mine.
would be better if you didnt have to drag the mouse to turn.
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jojoh
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Reply #21 - Posted
2009-12-03 16:34:24 » |
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All in favor of Markus for the judging panel for next year.
+1  Or at least have a special submit time for Markus, to only do it the last week, to not scare the rest of us away.  Holey crap, that is amazing!!!  It will be really interesting to see what You will do with the remaining 2k. I fully expect WoW or maybe Assassins creed 4. I sort of longed a bit to do a game this year, but it died a little.  Will see if it still will happen.
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Eli Delventhal
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Reply #22 - Posted
2009-12-03 16:38:26 » |
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I can't find the correct smiley to respond to that. An amalgamation of these 3 would do it: Slapping forehead; head in hands; shaking head in disbelief.
You're responding to what? That we then won't be able to see a Markus 4k game? I agree it is always a treat.
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Markus_Persson
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Reply #23 - Posted
2009-12-03 18:02:34 » |
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I managed to shave off more than 40 bytes AND make it almost three times faster by using fixed step walking and splitting the dimensions into individual passes.  So first it walks along X, at fixed steps (x+=xStep; y+=yStep; z+=zStep), and stores the closest hit wall, then it repeats the same for Y and finally Z.
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ShannonSmith
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Reply #24 - Posted
2009-12-03 18:07:56 » |
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Yeah, then as a side effect he can't enter.  Muahuahua... my plan exactly. Either that or we give him a lifetime achievement award and not let him enter anymore. Seriously I wish he would hold off for a few months before shattering my confidence.
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Markus_Persson
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Reply #25 - Posted
2009-12-03 18:10:29 » |
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If I really had that effect, I'm sorry.  I don't want anyone to pull out at all, I love the creative vibe of these Java4k competitions.
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Morre
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Reply #26 - Posted
2009-12-03 18:27:38 » |
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Ah, but that does look amazing. I can't wait to see what this will turn into! 
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ShannonSmith
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Reply #27 - Posted
2009-12-03 19:04:24 » |
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If I really had that effect, I'm sorry.  I don't want anyone to pull out at all, I love the creative vibe of these Java4k competitions. Oh I wont be pulling out, I just need to go back to the drawing board and take it up a level. Shit just got real. 
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kappa
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Reply #28 - Posted
2009-12-03 19:06:54 » |
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agreed, just takes the java4k quality bar higher as it does every year.
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appel
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Reply #29 - Posted
2009-12-03 19:21:23 » |
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They don't call it a competition for nothing  Besides, it's the fun type of a competition.
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