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  Gameboy Emulator  (Read 2099 times)
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Offline kevglass

« JGO Spiffy Duke »


Medals: 272
Projects: 25
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2009-12-02 01:23:44 »

I've opted for judging this year, so I'm not entering. However, I can't resist playing about and not entering means I can bend the allowed rules a bit. So...

I've started trying to hack up the existing java gameboy emulator so it fits inside our beloved space limit. However, I'm not quite there yet. It's currently at about 6k compressed and pack200.gz. Since I haven't got the server side stuff for pack200 at the moment you'll need Java 1.6 to try out mario land 2:

http://www.cokeandcode.com/applets/gameboy/mario/

I'll post the code if anyone feels like hacking at it some more to get it down some more.

Kev

Offline zammbi

JGO Coder


Medals: 4



« Reply #1 - Posted 2009-12-02 01:34:26 »

Impressive, wouldn't expect you could fit that in 6k.

Current project - Rename and Sort
Offline TheAnalogKid

JGO Coder


Projects: 2



« Reply #2 - Posted 2009-12-02 21:28:51 »

Yes another amazing work! I'm really impressed!  Shocked

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Legends of Yore - The Casual Retro Roguelike
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #3 - Posted 2009-12-03 06:45:01 »

looking pretty cool!
Offline Mike

« JGO Spiffy Duke »


Medals: 144
Projects: 1
Exp: 6 years


Java guru wannabe


« Reply #4 - Posted 2009-12-03 07:53:48 »

Awww, the rom only contained the first level Smiley

Nicely done!

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #5 - Posted 2009-12-03 15:37:06 »

Hm, fails with no details on Mac OS X Snow Leopard in Safari.

See my work:
OTC Software
Offline ShannonSmith
« Reply #6 - Posted 2009-12-04 00:36:33 »

I just get a load: class X.class not found error.

Linux/Firefox/Java6


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