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  Where should a Newless Clubie start?  (Read 782 times)
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Offline Red Irony

Junior Newbie




$DO || ! $DO


« Posted 2009-11-28 04:20:04 »

Hey! I'm Red Irony, and I'm new to JavaGaming so I thought I'd introduce myself.

I've been programming with Java on and off over the last year or so. I think I've got the basics and a bit of OOP, but I've got a weak grasp of Swing and ActionListeners 'n such, and I don't know much about Threads. What sort of game would you recommend I start with, given my abilities or lack thereof?

Thanks!

--Red Irony<br />...sounds like a band name.
Offline zoto

Senior Member


Medals: 4



« Reply #1 - Posted 2009-11-28 04:35:08 »

Start simple, think Atari 2600. Games like pong, space invaders, pitfall, etc. This should teach you some basics like the game loop, drawing, collision detection, and input handling while avoiding more advanced areas like path finding and AI.

I personally learned a lot from the book Killer game programming in java, and the java doc.  I have seen the slick space invaders tutorial linked a lot here but I haven't read it so I can't comment on it.

Java doc
http://java.sun.com/javase/6/docs/api/
Killer game programming in java
http://fivedots.coe.psu.ac.th/~ad/jg/
Offline Red Irony

Junior Newbie




$DO || ! $DO


« Reply #2 - Posted 2009-11-28 05:37:15 »

Awesome, thank you very much!

--Red Irony<br />...sounds like a band name.
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Offline Xyle

Senior Member


Projects: 2



« Reply #3 - Posted 2009-11-28 06:48:47 »

One of my favorite questions. One that I repeatedly ask myself over and over, hehehe.

This is one of the best articles I've read on the subject and it definitely gave me the focus I needed.
How do I make games? A Path to Game Development, by Geoff Howland

Life is just a game, learn to play!
------------------------------------------
╬-YellzBellz Games!-╬ Cheesy
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