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  Distributing JNLP jar neatly?  (Read 2587 times)
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Offline Karmington

Senior Devvie


Medals: 1
Projects: 1


Co-op Freak


« Posted 2009-11-08 01:39:30 »

Ok, game works, dealt with the oggvorbis nightly build problem by putting the files on the server.
But, if I would want to distribute the game to other sites, this would be a problem I imagine.
Instead of one jar, I have:
game jar
jnlp file
two oggvorbis jars

So, is it possible to pack the ogg jars, 2 of them, somehow into the main game jar,
and then how to link them up to work within the jnlp framework?

Even after that, do game distribution sites even allow for the 2 files demanded, jar and jnlp?
How do people work around this? Or should I just be turning to LWJGL, and does LWJGL
compile into one jar?

EDIT surfing allnight, surfing allday.

So looks like I can do webstart http://www.cokeandcode.com/webstarthowto
or.. how DO people do it if they want it to be online applet?
Or is webstart considered equivalent? hmm package all into one jar, sign it seems to be one road...


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