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  Clearing then reloading a new scene  (Read 1705 times)
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Offline sproket

Junior Member

Medals: 1

« Posted 2009-11-05 12:56:25 »

Hi All,

I'm fairly new to Java3D.

I have a maze game which works well so far. I create a universe and add a BranchGroup to it and then fill in the obstacles by reading from a 2D array.

Now I'd like to be able to load a new level. How can I clear this scene and allow a new maze to be rendered?

So I create a SimpleUniverse, instantiate a new BranchGroup, and then add a textured floor, sky and then add the obstacles.

It doesn't seem to work just re-instantiating a new BranchGroup again.

Offline tom
« Reply #1 - Posted 2009-11-05 14:37:31 »

You must detach the BranchGroup for the previous level. Remember to set capability BranchGroup.ALLOW_DETACH.

Offline sproket

Junior Member

Medals: 1

« Reply #2 - Posted 2009-11-05 17:17:00 »

Thank you!  Cheesy

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