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  WinVista bug: VolatileImage drawn to applet unaccelerated  (Read 2237 times)
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Offline CommanderKeith
« Posted 2009-11-02 02:05:02 »

I saw this today by chance and thought it was worth a mention for anyone experiencing similar problems:

http://forums.java.net/jive/thread.jspa?threadID=63377&tstart=15

Quote
There's a Microsoft bug (reportedly addressed in Windows 7, but I haven't had
a chance to verify it yet) which forced Java2D to disable onscreen hw
accelerated rendering in applets on Vista. The offscreen rendering is still
accelerated (when you render to the VI), but it is then copied to the screen
(browser page) using GDI.

Offline trembovetski

Senior Devvie




If only I knew what I'm talking about!


« Reply #1 - Posted 2009-11-03 01:30:42 »

Yeah, true.
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #2 - Posted 2009-11-03 05:28:33 »

Wow, that's an immensely problematic bug.  Shocked

See my work:
OTC Software
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