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  How do I configure devices?  (Read 1542 times)
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Offline jackcharlez

Junior Newbie





« Posted 2009-10-10 17:51:28 »

Hello,

I'm just wondering what the best method would be to be able to associate a component with its place on the controller. eg. Which axis is the input from the up/down direction on the right stick? Which button is the 'Start' button?

All I can think of right now is that I would have to get each user to configure their device, and save the results in a file.  The file would contain the component index number, and its position on the actual controller.

Also there is a complication as with one of my gamepads there are five axes detected (It's a playstation style copy). One of these axes provides input when either stick is moved.. Undecided

Is there a better way of doing this?

Thanks

Charlie
Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #1 - Posted 2009-10-10 18:24:38 »

Hi

When you get an event from the event queue the component identifier lets you know which axis it was.

Endolf

Offline jackcharlez

Junior Newbie





« Reply #2 - Posted 2009-10-10 18:42:46 »

Yes, but do all gamepads have

X Axis - Left stick horizontal
Y Axis - Left stick vertical
Z Axis - Right stick horizontal
RZ Axis - Right stick vertical

as the one I'm testing with does?

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Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #3 - Posted 2009-10-10 18:45:29 »

Ok, I see what you mean.

Short answer: no

Longer answer: no, it's up to the directx/linux/osx driver what axis relates to what physical component.

Endolf.

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