If you're still bored, I am looking for some more help on
Galactic Village, especially in the Java3D space. We're probably going to move the Java3D stuff to Xith3D once Xith3D becomes more mature, but right now there's a bunch of more Java3D work still to do.
Plus, if you're interested, we're based in Westford, MA -- just down the street from Lowell! And we are planning on going commercial, so "compenstation" is definitely in the cards as well...

--Brad
Sir I really really want to be a part of your team not because of the commercial aspects of the game( infact as long as I'm a student, I code just for fun) but because of your location which is very close to where I live.
I can't do any serious coding this week though because of some exams and school projects which require all my time and attention. But as soon as I'm done with them I'm sure to get back to you

Anyways I would appreciate getting hold of your phone number via private message so we can work things out faster and better.
@William:
I hate when I promise something that later on I realize I can't do.
I won't be able to post any Xith3D code till wednesday night at the earliest.

I'm very busy this week and I have tons to do.
The loader works fine so far except that the weapon is somehow misplaced, but I'll fix that as soon as possible.
One other concern is, how do I submit a byte array to the texture class so that I can use my bitmap loader in conjunction with the mesh loader?