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  Drive Buster! -- now open source!  (Read 4559 times)
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Offline CyanPrime
« Posted 2009-09-19 23:14:43 »

Fly through space as a ship capable of turning into pure particles!
Smash through an enemy armada with 6 unique types!
Keep track of your score and try to aim for the top!



Play NOW!
Offline CyanPrime
« Reply #1 - Posted 2009-09-20 06:43:30 »

bump.
Offline Nate

JGO Kernel


Medals: 128
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #2 - Posted 2009-09-20 11:17:07 »

It is interesting. The enemies don't have enough firepower to ever kill me though. Also the game doesn't show me the score when it is over.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2009-09-20 11:34:16 »

Cool game, lots of potential.

- Enemy's need to get harder.
- Graphics could obviously do with a bit of work
- More particles for explosions!
- More weapons
- Don't let me hold charge in the gun forever, otherwise I just dodge until it's full power.
- Work out what to do when the ships reach you, right now they just spin in a circle.

Kev

Offline CommanderKeith
« Reply #4 - Posted 2009-09-20 13:26:34 »

It's looking good, but the hit boxes on the big ships are too small.

It's got a good arcadey-feel. Nice work   Smiley

Offline CyanPrime
« Reply #5 - Posted 2009-09-21 02:49:00 »

version 1.01 released. Changes:
-Enemies fire farther.
-Enemies get progressively harder.
-Any hit reduces charge meter to 0.
-Game Over screen shows score.
Offline CyanPrime
« Reply #6 - Posted 2009-09-21 04:14:49 »

Please?
Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #7 - Posted 2009-09-21 13:30:42 »

Wow, much better! Real challenge, I actually got myself worked up over losing! Smiley

Score didn't show at the game over screen tho :/

Great stuff!

Kev

Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2


Make it work; make it better.


« Reply #8 - Posted 2009-09-21 14:20:25 »

Good job.  Graphics are not bad.  Gameplay is good.  My only complaint is the shot does not come out of the centre of the ship.  This makes it harder to aim.  Was this intentional?

Offline Mike

JGO Wizard


Medals: 69
Projects: 2
Exp: 5 years


Java guru wanabee


« Reply #9 - Posted 2009-09-21 16:43:52 »

No score for me either.

It may take a bit long to play, and int he end you just end up doing rounds around them all the time until you die (which takes quite long if you can kill the guys that spawn in front of you quickly).

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline CyanPrime
« Reply #10 - Posted 2009-09-21 23:55:23 »

Verion 1.02 is out.
-Added 2 new weapons
-Changed Title Screen to reflect new controls
-Fixed Score on GameOver screen.
Offline gouessej

« In padded room »



TUER


« Reply #11 - Posted 2009-09-22 12:00:57 »

I'm at work so I have tested under Windows Vista. It is a very good game  Grin Nice job. I will test it under my crappy computer under Linux tonight.

Offline CyanPrime
« Reply #12 - Posted 2009-09-22 23:31:23 »

Thank you very much ^_^ Was your vista 32 or 64 bit though?
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 70
Projects: 15


★★★★★


« Reply #13 - Posted 2009-09-23 01:59:45 »

link doesn't work for me, seems as if the host is down.
Offline CyanPrime
« Reply #14 - Posted 2009-09-23 02:21:52 »

link doesn't work for me, seems as if the host is down.
Yeah, the host is down right now T_T
Offline gouessej

« In padded room »



TUER


« Reply #15 - Posted 2009-09-23 09:32:32 »

Thank you very much ^_^ Was your vista 32 or 64 bit though?
Vista 64 bits but with a 32 bits JVM

Offline CyanPrime
« Reply #16 - Posted 2009-09-23 17:49:14 »

You can try out the current version here:
http://prime.programming-designs.com/java/drivebuster.jnlp

However, the server isn't setup for .jnlp files yet, so you'll need to save it and run it from desktop. Sad
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 12


Game Engineer


« Reply #17 - Posted 2009-09-23 19:52:30 »

Pretty cool. I enjoyed flying around and blasting stuff, however a few things could be improved:

- The game should feel more frantic, i.e. more enemies and more bullets (coming from my gun).
- The level should be much more expansive (scrolling).
- There should be a larger variety of gameplay.
- My gun should feel less sluggish and more impressive when charged (a bunch of tiny lasers as fast as I can click or a huge f**koff blast fully charged).
- Particle effect should probably not appear automatically, although I'm not sure about this. Right now it gives you no reason to do it manually.
- Bump up the graphics. These kinds of games work from being very impressive with the explodeys - lots of particles, fire, laser beams, etc.

See my work:
OTC Software
Offline h3ckboy
« Reply #18 - Posted 2009-09-23 20:21:29 »

I think that you should have the asteriods effect. Like where you go off one side and you appear on the other side. I was basically just running around the screen shooting Tongue.
Offline CyanPrime
« Reply #19 - Posted 2009-09-23 23:09:36 »

Host now works 100%. Enjoy. ^_^
Offline CyanPrime
« Reply #20 - Posted 2009-09-24 05:45:45 »

- Particle effect should probably not appear automatically, although I'm not sure about this. Right now it gives you no reason to do it manually.
If you get hit and go into it you lose your charge, where as you keep it if you go manual.
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 12


Game Engineer


« Reply #21 - Posted 2009-09-24 16:48:35 »

If you get hit and go into it you lose your charge, where as you keep it if you go manual.
Aha, that could work. You could also make it so that while doing it manually you can't shoot at all, but you can do it as long as you want. So you could survive for hours but never get a single point. Or something like that.

See my work:
OTC Software
Offline CyanPrime
« Reply #22 - Posted 2009-12-01 03:05:52 »

-Version 1.03 is out-
*Added in three new weapons (Shotgun, Spread, and Bombs)!
*Changed the BGM
*Remastered the sound effects
*Open sourced
*rehosted here


To the community: Please help me to create an even better Drive Buster experience. If you notice a bug check out the source files and post your fix here. I will add it to the game, and give you credit on the title screen! (once I create the new title screen)
Offline gouessej

« In padded room »



TUER


« Reply #23 - Posted 2009-12-03 14:21:03 »

Hi!

I have read your source code. Why are almost all members public or package protected? Why is there no package? It is quite clean (cleaner than my source code lol), you skip enough lines, it is readable but there are not enough comments on my view and there is no Java documentation even for public methods. There are not enough constants, some values are hard-coded inside the methods, they should be clearly defined as static members or whatever you like. I'm sorry, I'm too busy to help you to create a better Drive Buster experience but if I find a bug, I will report it. Keep up the good work.

Offline davidc

Senior Member


Medals: 5
Projects: 2



« Reply #24 - Posted 2009-12-04 05:28:34 »

It's nice, I like the Julia background Wink

One thing that seemed a bit odd is the way enemies stopped dead in their tracks when they died. It  might have a better feel if they kept on moving. That along with more outrageous explosions would make for some fun.
Offline CommanderKeith
« Reply #25 - Posted 2009-12-04 06:24:00 »

It's pretty cool, but there are some weird things - like why do the bullets not come out of the middle of the ship? They come out from strange positions.

It'd be nice if you changed the cursor to something like a cross hair. Maybe it would change colour when the gun is ready to fire again.

If the reload was quicker and you could just hold the mouse down it would be much more fun. repetitively clicking is a little annoying.

Sound effects are great, nice job  Cool


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