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  Tetris AI challange  (Read 1540 times)
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Offline CaptainJester

JGO Knight


Medals: 10
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Make it work; make it better.


« Posted 2009-08-26 14:32:01 »

http://tetrisapp.appspot.com/

Offline Eli Delventhal
« League of Dukes »

JGO Kernel


Medals: 39
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Game Engineer


« Reply #1 - Posted 2009-08-28 02:35:37 »

That's pretty cool, although the fact that you need to do it via CGI requests really puts me out. Plus, it seems the challenge is not to survive, but to get the most points... meh. I'd rather watch an actual game of Tetris against an AI where the speeds just start getting insane.

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Offline ManaSink

Senior Newbie





« Reply #2 - Posted 2009-08-28 17:36:20 »


Glad I'm not the only one that thinks forcing the client write a servlet or CGI is irritating. 

They's probably get a lot more participation if they flipped the communication direction so that the client makes the http call to post a move and is returned the new board.

How about head to head competition between AI's and matching rows drops extra junk on the opponent board?   Cheesy
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Offline Riven
« League of Dukes »

JGO Overlord


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Hand over your head.


« Reply #3 - Posted 2009-08-28 17:51:24 »

That's pretty cool, although the fact that you need to do it via CGI requests really puts me out. Plus, it seems the challenge is not to survive, but to get the most points... meh. I'd rather watch an actual game of Tetris against an AI where the speeds just start getting insane.

If you make the best AI, you are very likely to get the most points too.

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Offline Eli Delventhal
« League of Dukes »

JGO Kernel


Medals: 39
Projects: 12


Game Engineer


« Reply #4 - Posted 2009-08-28 18:51:58 »

If you make the best AI, you are very likely to get the most points too.
Not necessarily, because you might make an AI that is excellent that is clearing rows as fast as possible, which isn't worth as many points as clearing 4 at once.

See my work:
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Offline Supamagier

Senior Newbie





« Reply #5 - Posted 2009-09-06 17:46:28 »

Never thought about creating AI for Tetris. Now, thinking of it, I never thought making AI for such an old (and easy?) game could be so complex. Not gonna try it though, but good luck to the ones who will. Smiley

~Matt
Offline Jackal von ÖRF

Junior Member





« Reply #6 - Posted 2009-09-07 12:19:44 »

Yesterday I thought about making an AI for multiplayer Bomberman...  Roll Eyes

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