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  "Correct" perspective settings?  (Read 1949 times)
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Offline quintesse

Junior Devvie




Java games rock!


« Posted 2003-09-25 11:24:04 »

I've got this problem where I use the following GL call glu.gluPerspective(45.0f, h, 1.0, 600.0) to set my perspective.  But 1x1x1 cubes look like pizza boxes instead of cubes! (well, actually their height seem to be more or less half their width/depth)

So is there anything I can do to correct this?

(edited because of wrong information)
Offline quintesse

Junior Devvie




Java games rock!


« Reply #1 - Posted 2003-09-25 11:49:49 »

Ok, forget this, the example code I used as a basis for my code had h set to heigth/width instead of width/height
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