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  Multiplayer BlackJack Applet  (Read 2674 times)
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Offline lostwake15

Senior Newbie





« Posted 2009-07-23 20:21:21 »

I was looking to expand my game into the multiplayer realm. My current blackjack simulator it on:
http://lucreenliven.com/index.php?option=com_content&view=article&id=104&Itemid=117
but now I would like the users to be able to sign in and play together, possibly keeping a running count of chips and see who got the high score of the week/month. But I have no clue how to make it multiplayer.

I know I need a server/client-based program and the client will only handle mouse clicks. Can anyone give me a tutorial or some insite on how I would go about this?

Thank you in advance,
www.lucreenliven.com

Beat the casino at there own game @ http://lucreenliven.com/
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #1 - Posted 2009-07-27 07:21:12 »

hmm, I know how to do it in UDP. but I think you are gunna want TCP....

try googling tcp server/client tutorial
Offline Nate

JGO Kernel


Medals: 145
Projects: 4
Exp: 14 years


Esoteric Software


« Reply #2 - Posted 2009-08-10 01:33:17 »

http://code.google.com/p/ninjanetworking/

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline tom
« Reply #3 - Posted 2009-08-10 13:17:42 »

ninjanetworking seems like a great api. I would have used it at my project at work if it had a different license.

Offline sunsett

Senior Member




ribbit!


« Reply #4 - Posted 2009-08-10 14:36:54 »


I seem some striking similarities to another API. Wink  Suffice to say I like the structure. Smiley
Offline Nate

JGO Kernel


Medals: 145
Projects: 4
Exp: 14 years


Esoteric Software


« Reply #5 - Posted 2009-08-10 17:08:26 »

tom, the license will change to BSD at the end of August.

sunsett, is that you darkfrog? Smiley Yeah, I re-purposed the serialization framework I wrote for JGN, grafting it into Ninja. Also, I used JGN for quite a while, so Ninja is definitely inspired by JGN.

Offline sunsett

Senior Member




ribbit!


« Reply #6 - Posted 2009-08-10 17:36:02 »

Yeah, it's me...it's looking really good.  I've got some work on would be JGN 3, but I haven't had time to take it as far as I'd like...let me know if you'd like to take a look, it's got some interesting new twists. Wink
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