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  Galactic Commander  (Read 4764 times)
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Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Posted 2009-06-07 22:59:04 »

This project is very much in progress, in it's infancy in fact.

I put up a basic page for this game, everything is there, webstart link, some text and details on how to "play", artwork.

Click:
[size=18pt]http://gamadu.com/games/gcom/[/size]


But as I said, it's very infant. I have 5 pages of TODO items, but sure go a head and give me some ideas and feedback.

Thanks.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline irreversible_kev

Junior Devvie





« Reply #1 - Posted 2009-06-08 00:13:11 »

Cool looking art but unfortunately...

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java.io.FileNotFoundException: http://www.private.is/arni/gcom/game.jar



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com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.private.is/arni/gcom/game.jar
   at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)

Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #2 - Posted 2009-06-08 00:30:29 »

Cool looking art but unfortunately...

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java.io.FileNotFoundException: http://www.private.is/arni/gcom/game.jar



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com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.private.is/arni/gcom/game.jar
   at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)



Seems like it was cached on my PC and worked therefor. I've redeployed and it's now working.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Reply #3 - Posted 2009-06-08 02:08:55 »

So far so good.  I like the art style.  I didn't know how to take over an enemy planet.  Can you do that yet?

Online CommanderKeith
« Reply #4 - Posted 2009-06-08 03:26:45 »

Looks cool, I like the parallax scrolling. But I couldn't see my mouse cursor!

Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #5 - Posted 2009-06-08 09:38:15 »

So far so good.  I like the art style.  I didn't know how to take over an enemy planet.  Can you do that yet?

Well, one of this missing features I guess  Grin


Quote from: CommanderKeith
Looks cool, I like the parallax scrolling. But I couldn't see my mouse cursor!

Hm...not sure about this one. System info would help.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Online CommanderKeith
« Reply #6 - Posted 2009-06-08 10:56:56 »

Java 6u10, windows XP, SiS graphics card. Most openGL games don't work on this machine so maybe that's why.

Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #7 - Posted 2009-06-08 11:17:45 »

Java 6u10, windows XP, SiS graphics card. Most openGL games don't work on this machine so maybe that's why.

Well, the game isn't designed for sucky machines Wink joking!!  Eventually when I finish the game I'll make sure to test it on multiple platforms. For now, it's not really important to get this feedback.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #8 - Posted 2009-06-08 11:28:38 »

pretty good. the drag select thing doesnt work yet.
Offline TheMatrix154

Junior Devvie


Medals: 2



« Reply #9 - Posted 2009-06-08 11:49:25 »

Can't start your game on my MacBook Pro. I get this Exception:

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java.lang.UnsupportedClassVersionError: Bad version number in .class file
   at java.lang.ClassLoader.defineClass1(Native Method)
   at java.lang.ClassLoader.defineClass(ClassLoader.java:675)
   at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
   at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
   at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
   at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
   at com.sun.jnlp.JNLPClassLoader.findClass(JNLPClassLoader.java:256)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:316)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
   at com.sun.javaws.Launcher.doLaunchApp(Launcher.java:1083)
   at com.sun.javaws.Launcher.run(Launcher.java:105)
   at java.lang.Thread.run(Thread.java:613)


Maybe it's the Java 1.4+ specification in the JNLP. Should be 1.5 or 1.6?

BTW:
- OS X 10.5.7
- Java 5 and Java 6 installed

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #10 - Posted 2009-06-08 12:36:54 »

Working for MacOsX now.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline TheMatrix154

Junior Devvie


Medals: 2



« Reply #11 - Posted 2009-06-08 13:08:44 »

Thanks  Grin

Looks cool so far. Runs smooth here @ about 600 FPS. Nice retro / vector like style. The smaller ships are Collectors or something like that?
Keep it up.

Offline trembovetski

Senior Devvie




If only I knew what I'm talking about!


« Reply #12 - Posted 2009-06-13 06:58:25 »

I got the UnsupportedClassVersionError exception as well on mac..
Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #13 - Posted 2009-06-21 23:20:30 »

I've made some updates.

Page URL is:
http://gamadu.com/games/gcom/


Play webstart:
http://gamadu.com/games/gcom/gcom.jnlp (1.6, takes a little time to load)


And the Spring XML files for the Game Objects:
http://gamadu.com/games/gcom/xml/



Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #14 - Posted 2009-06-24 00:07:39 »

Can you include the Solaris binaries for LWJGL?


Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #15 - Posted 2009-06-24 11:10:03 »

Can you include the Solaris binaries for LWJGL?

I'm using Slick, and it seems it doesn't have those binaries? At least it's not defined in the extension jnlp at Slick's website.

Why do so many have strange operating systems? MacOsX? Solaris?  Undecided

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #16 - Posted 2009-06-27 01:15:15 »

I admit that Solaris isn't exactly popular... but I wouldn't call Mac OS X "strange"  Huh

Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #17 - Posted 2009-06-27 01:49:35 »

I admit that Solaris isn't exactly popular... but I wouldn't call Mac OS X "strange"  Huh

That was meant as a joke  Grin

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline appel

JGO Wizard


Medals: 68
Projects: 4


I always win!


« Reply #18 - Posted 2010-03-15 10:33:25 »

Wow, can't believe it's been so long since I started this.  Shocked

Been a few updates. Just see for yourselves. It's still very early, but it's still starting to shape up. Lots of things are missing, such as natural boundaries (e.g. instead of hills I'll use asteroid-belts), fog-of-war and all those elements of an RTS game. Zoom in/out disabled currently, but will enable soon. Ordering units to attack not working properly, I need to work more on the unit AI. Etc.

http://gamadu.com/games/gcom/ (fullscreen or windowed mode jnlp links in there)




Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline SwampChicken
« Reply #19 - Posted 2010-03-17 06:59:42 »

I like it's design!
Offline Momoko_Fan

Junior Devvie


Medals: 2



« Reply #20 - Posted 2010-03-18 02:23:03 »

Okay I tried it Smiley A few bugs I noticed, when I use the minimap it creates the drag box on there (click the minimap to see it). Also I can't select units and then right click the map to order them to go there for example. Another bug is when you right click an enemy ship, your ship will start attacking when it gets close but continue to move toward the enemy ship.
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